pub struct PhysicalDeviceShaderCoreBuiltinsFeaturesARM {
pub s_type: StructureType,
pub p_next: *mut c_void,
pub shader_core_builtins: u32,
}Expand description
Fields§
§s_type: StructureType§p_next: *mut c_void§shader_core_builtins: u32Implementations§
Trait Implementations§
source§impl Clone for PhysicalDeviceShaderCoreBuiltinsFeaturesARM
impl Clone for PhysicalDeviceShaderCoreBuiltinsFeaturesARM
source§fn clone(&self) -> PhysicalDeviceShaderCoreBuiltinsFeaturesARM
fn clone(&self) -> PhysicalDeviceShaderCoreBuiltinsFeaturesARM
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Default for PhysicalDeviceShaderCoreBuiltinsFeaturesARM
impl Default for PhysicalDeviceShaderCoreBuiltinsFeaturesARM
source§fn default() -> PhysicalDeviceShaderCoreBuiltinsFeaturesARM
fn default() -> PhysicalDeviceShaderCoreBuiltinsFeaturesARM
Returns the “default value” for a type. Read more