Struct screen_13::prelude::vk::PhysicalDeviceVulkan12Features
source · pub struct PhysicalDeviceVulkan12Features {Show 49 fields
pub s_type: StructureType,
pub p_next: *mut c_void,
pub sampler_mirror_clamp_to_edge: u32,
pub draw_indirect_count: u32,
pub storage_buffer8_bit_access: u32,
pub uniform_and_storage_buffer8_bit_access: u32,
pub storage_push_constant8: u32,
pub shader_buffer_int64_atomics: u32,
pub shader_shared_int64_atomics: u32,
pub shader_float16: u32,
pub shader_int8: u32,
pub descriptor_indexing: u32,
pub shader_input_attachment_array_dynamic_indexing: u32,
pub shader_uniform_texel_buffer_array_dynamic_indexing: u32,
pub shader_storage_texel_buffer_array_dynamic_indexing: u32,
pub shader_uniform_buffer_array_non_uniform_indexing: u32,
pub shader_sampled_image_array_non_uniform_indexing: u32,
pub shader_storage_buffer_array_non_uniform_indexing: u32,
pub shader_storage_image_array_non_uniform_indexing: u32,
pub shader_input_attachment_array_non_uniform_indexing: u32,
pub shader_uniform_texel_buffer_array_non_uniform_indexing: u32,
pub shader_storage_texel_buffer_array_non_uniform_indexing: u32,
pub descriptor_binding_uniform_buffer_update_after_bind: u32,
pub descriptor_binding_sampled_image_update_after_bind: u32,
pub descriptor_binding_storage_image_update_after_bind: u32,
pub descriptor_binding_storage_buffer_update_after_bind: u32,
pub descriptor_binding_uniform_texel_buffer_update_after_bind: u32,
pub descriptor_binding_storage_texel_buffer_update_after_bind: u32,
pub descriptor_binding_update_unused_while_pending: u32,
pub descriptor_binding_partially_bound: u32,
pub descriptor_binding_variable_descriptor_count: u32,
pub runtime_descriptor_array: u32,
pub sampler_filter_minmax: u32,
pub scalar_block_layout: u32,
pub imageless_framebuffer: u32,
pub uniform_buffer_standard_layout: u32,
pub shader_subgroup_extended_types: u32,
pub separate_depth_stencil_layouts: u32,
pub host_query_reset: u32,
pub timeline_semaphore: u32,
pub buffer_device_address: u32,
pub buffer_device_address_capture_replay: u32,
pub buffer_device_address_multi_device: u32,
pub vulkan_memory_model: u32,
pub vulkan_memory_model_device_scope: u32,
pub vulkan_memory_model_availability_visibility_chains: u32,
pub shader_output_viewport_index: u32,
pub shader_output_layer: u32,
pub subgroup_broadcast_dynamic_id: u32,
}Expand description
Fields§
§s_type: StructureType§p_next: *mut c_void§sampler_mirror_clamp_to_edge: u32§draw_indirect_count: u32§storage_buffer8_bit_access: u32§uniform_and_storage_buffer8_bit_access: u32§storage_push_constant8: u32§shader_buffer_int64_atomics: u32§shader_float16: u32§shader_int8: u32§descriptor_indexing: u32§shader_input_attachment_array_dynamic_indexing: u32§shader_uniform_texel_buffer_array_dynamic_indexing: u32§shader_storage_texel_buffer_array_dynamic_indexing: u32§shader_uniform_buffer_array_non_uniform_indexing: u32§shader_sampled_image_array_non_uniform_indexing: u32§shader_storage_buffer_array_non_uniform_indexing: u32§shader_storage_image_array_non_uniform_indexing: u32§shader_input_attachment_array_non_uniform_indexing: u32§shader_uniform_texel_buffer_array_non_uniform_indexing: u32§shader_storage_texel_buffer_array_non_uniform_indexing: u32§descriptor_binding_uniform_buffer_update_after_bind: u32§descriptor_binding_sampled_image_update_after_bind: u32§descriptor_binding_storage_image_update_after_bind: u32§descriptor_binding_storage_buffer_update_after_bind: u32§descriptor_binding_uniform_texel_buffer_update_after_bind: u32§descriptor_binding_storage_texel_buffer_update_after_bind: u32§descriptor_binding_update_unused_while_pending: u32§descriptor_binding_partially_bound: u32§descriptor_binding_variable_descriptor_count: u32§runtime_descriptor_array: u32§sampler_filter_minmax: u32§scalar_block_layout: u32§imageless_framebuffer: u32§uniform_buffer_standard_layout: u32§shader_subgroup_extended_types: u32§separate_depth_stencil_layouts: u32§host_query_reset: u32§timeline_semaphore: u32§buffer_device_address: u32§buffer_device_address_capture_replay: u32§buffer_device_address_multi_device: u32§vulkan_memory_model: u32§vulkan_memory_model_device_scope: u32§vulkan_memory_model_availability_visibility_chains: u32§shader_output_viewport_index: u32§shader_output_layer: u32§subgroup_broadcast_dynamic_id: u32Implementations§
source§impl PhysicalDeviceVulkan12Features
impl PhysicalDeviceVulkan12Features
pub fn builder<'a>() -> PhysicalDeviceVulkan12FeaturesBuilder<'a>
Trait Implementations§
source§impl Clone for PhysicalDeviceVulkan12Features
impl Clone for PhysicalDeviceVulkan12Features
source§fn clone(&self) -> PhysicalDeviceVulkan12Features
fn clone(&self) -> PhysicalDeviceVulkan12Features
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Default for PhysicalDeviceVulkan12Features
impl Default for PhysicalDeviceVulkan12Features
source§fn default() -> PhysicalDeviceVulkan12Features
fn default() -> PhysicalDeviceVulkan12Features
Returns the “default value” for a type. Read more