pub struct PhysicalDeviceVulkan11Features {
Show 14 fields pub s_type: StructureType, pub p_next: *mut c_void, pub storage_buffer16_bit_access: u32, pub uniform_and_storage_buffer16_bit_access: u32, pub storage_push_constant16: u32, pub storage_input_output16: u32, pub multiview: u32, pub multiview_geometry_shader: u32, pub multiview_tessellation_shader: u32, pub variable_pointers_storage_buffer: u32, pub variable_pointers: u32, pub protected_memory: u32, pub sampler_ycbcr_conversion: u32, pub shader_draw_parameters: u32,
}
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§s_type: StructureType§p_next: *mut c_void§storage_buffer16_bit_access: u32§uniform_and_storage_buffer16_bit_access: u32§storage_push_constant16: u32§storage_input_output16: u32§multiview: u32§multiview_geometry_shader: u32§multiview_tessellation_shader: u32§variable_pointers_storage_buffer: u32§variable_pointers: u32§protected_memory: u32§sampler_ycbcr_conversion: u32§shader_draw_parameters: u32

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