pub struct PhysicalDeviceSubgroupSizeControlProperties {
    pub s_type: StructureType,
    pub p_next: *mut c_void,
    pub min_subgroup_size: u32,
    pub max_subgroup_size: u32,
    pub max_compute_workgroup_subgroups: u32,
    pub required_subgroup_size_stages: ShaderStageFlags,
}
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§s_type: StructureType§p_next: *mut c_void§min_subgroup_size: u32§max_subgroup_size: u32§max_compute_workgroup_subgroups: u32§required_subgroup_size_stages: ShaderStageFlags

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