pub struct PhysicalDeviceShaderTerminateInvocationFeatures {
    pub s_type: StructureType,
    pub p_next: *mut c_void,
    pub shader_terminate_invocation: u32,
}
Expand description

Fields§

§s_type: StructureType§p_next: *mut c_void§shader_terminate_invocation: u32

Implementations§

Trait Implementations§

Auto Trait Implementations§

Blanket Implementations§

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.