pub struct PhysicalDeviceShaderCorePropertiesAMD {
Show 16 fields pub s_type: StructureType, pub p_next: *mut c_void, pub shader_engine_count: u32, pub shader_arrays_per_engine_count: u32, pub compute_units_per_shader_array: u32, pub simd_per_compute_unit: u32, pub wavefronts_per_simd: u32, pub wavefront_size: u32, pub sgprs_per_simd: u32, pub min_sgpr_allocation: u32, pub max_sgpr_allocation: u32, pub sgpr_allocation_granularity: u32, pub vgprs_per_simd: u32, pub min_vgpr_allocation: u32, pub max_vgpr_allocation: u32, pub vgpr_allocation_granularity: u32,
}
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§s_type: StructureType§p_next: *mut c_void§shader_engine_count: u32§shader_arrays_per_engine_count: u32§compute_units_per_shader_array: u32§simd_per_compute_unit: u32§wavefronts_per_simd: u32§wavefront_size: u32§sgprs_per_simd: u32§min_sgpr_allocation: u32§max_sgpr_allocation: u32§sgpr_allocation_granularity: u32§vgprs_per_simd: u32§min_vgpr_allocation: u32§max_vgpr_allocation: u32§vgpr_allocation_granularity: u32

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