pub struct PhysicalDeviceShaderAtomicInt64Features {
    pub s_type: StructureType,
    pub p_next: *mut c_void,
    pub shader_buffer_int64_atomics: u32,
    pub shader_shared_int64_atomics: u32,
}
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§s_type: StructureType§p_next: *mut c_void§shader_buffer_int64_atomics: u32§shader_shared_int64_atomics: u32

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