pub struct NvMeshShaderFn {
pub cmd_draw_mesh_tasks_nv: unsafe extern "system" fn(CommandBuffer, u32, u32),
pub cmd_draw_mesh_tasks_indirect_nv: unsafe extern "system" fn(CommandBuffer, Buffer, u64, u32, u32),
pub cmd_draw_mesh_tasks_indirect_count_nv: unsafe extern "system" fn(CommandBuffer, Buffer, u64, Buffer, u64, u32, u32),
}Fields
cmd_draw_mesh_tasks_nv: unsafe extern "system" fn(CommandBuffer, u32, u32)cmd_draw_mesh_tasks_indirect_nv: unsafe extern "system" fn(CommandBuffer, Buffer, u64, u32, u32)cmd_draw_mesh_tasks_indirect_count_nv: unsafe extern "system" fn(CommandBuffer, Buffer, u64, Buffer, u64, u32, u32)Implementations
sourceimpl NvMeshShaderFn
impl NvMeshShaderFn
sourceimpl NvMeshShaderFn
impl NvMeshShaderFn
Trait Implementations
sourceimpl Clone for NvMeshShaderFn
impl Clone for NvMeshShaderFn
sourcefn clone(&self) -> NvMeshShaderFn
fn clone(&self) -> NvMeshShaderFn
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source. Read more
impl Send for NvMeshShaderFn
impl Sync for NvMeshShaderFn
Auto Trait Implementations
impl RefUnwindSafe for NvMeshShaderFn
impl Unpin for NvMeshShaderFn
impl UnwindSafe for NvMeshShaderFn
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more