pub struct RayTrace<'a> { /* private fields */ }Implementations
sourceimpl<'a> RayTrace<'a>
impl<'a> RayTrace<'a>
pub fn push_constants(&self, data: &[u8]) -> &Self
pub fn push_constants_offset(&self, offset: u32, data: &[u8]) -> &Self
pub fn trace_rays(
&self,
raygen_shader_binding_tables: &StridedDeviceAddressRegionKHR,
miss_shader_binding_tables: &StridedDeviceAddressRegionKHR,
hit_shader_binding_tables: &StridedDeviceAddressRegionKHR,
callable_shader_binding_tables: &StridedDeviceAddressRegionKHR,
width: u32,
height: u32,
depth: u32
) -> &Self
pub fn trace_rays_indirect(
&self,
_args_buf: BufferNode,
_args_buf_offset: DeviceSize
) -> &Self
Auto Trait Implementations
impl<'a> !RefUnwindSafe for RayTrace<'a>
impl<'a> Send for RayTrace<'a>
impl<'a> Sync for RayTrace<'a>
impl<'a> Unpin for RayTrace<'a>
impl<'a> !UnwindSafe for RayTrace<'a>
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more