pub struct Buffer {
pub info: BufferInfo,
pub name: Option<String>,
/* private fields */
}Fields
info: BufferInfoname: Option<String>Implementations
sourceimpl Buffer
impl Buffer
pub fn create(
device: &Arc<Device>,
info: impl Into<BufferInfo>
) -> Result<Self, DriverError>
pub fn access(this: &Self, next_access: AccessType) -> AccessType
pub fn copy_from_slice(this: &mut Self, offset: DeviceSize, slice: &[u8])
pub fn device_address(this: &Self) -> DeviceAddress
sourcepub fn mapped_ptr<T>(this: &Self) -> *mut T
pub fn mapped_ptr<T>(this: &Self) -> *mut T
Returns a valid mapped pointer if the memory is host visible, otherwise it will panic.
Trait Implementations
sourceimpl Bind<&mut RenderGraph, BufferNode> for Buffer
impl Bind<&mut RenderGraph, BufferNode> for Buffer
fn bind(self, graph: &mut RenderGraph) -> BufferNode
Auto Trait Implementations
impl !RefUnwindSafe for Buffer
impl Send for Buffer
impl Sync for Buffer
impl Unpin for Buffer
impl !UnwindSafe for Buffer
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more