#[repr(transparent)]pub struct ShaderResourceUsageAMDBuilder<'a> { /* private fields */ }Implementations
sourceimpl<'a> ShaderResourceUsageAMDBuilder<'a>
impl<'a> ShaderResourceUsageAMDBuilder<'a>
pub fn num_used_vgprs(
self,
num_used_vgprs: u32
) -> ShaderResourceUsageAMDBuilder<'a>
pub fn num_used_sgprs(
self,
num_used_sgprs: u32
) -> ShaderResourceUsageAMDBuilder<'a>
pub fn lds_size_per_local_work_group(
self,
lds_size_per_local_work_group: u32
) -> ShaderResourceUsageAMDBuilder<'a>
pub fn lds_usage_size_in_bytes(
self,
lds_usage_size_in_bytes: usize
) -> ShaderResourceUsageAMDBuilder<'a>
pub fn scratch_mem_usage_in_bytes(
self,
scratch_mem_usage_in_bytes: usize
) -> ShaderResourceUsageAMDBuilder<'a>
sourcepub fn build(self) -> ShaderResourceUsageAMD
pub fn build(self) -> ShaderResourceUsageAMD
Calling build will discard all the lifetime information. Only call this if
necessary! Builders implement Deref targeting their corresponding Vulkan struct,
so references to builders can be passed directly to Vulkan functions.
Trait Implementations
sourceimpl<'a> Deref for ShaderResourceUsageAMDBuilder<'a>
impl<'a> Deref for ShaderResourceUsageAMDBuilder<'a>
type Target = ShaderResourceUsageAMD
type Target = ShaderResourceUsageAMD
The resulting type after dereferencing.
sourcefn deref(&self) -> &<ShaderResourceUsageAMDBuilder<'a> as Deref>::Target
fn deref(&self) -> &<ShaderResourceUsageAMDBuilder<'a> as Deref>::Target
Dereferences the value.
sourceimpl<'a> DerefMut for ShaderResourceUsageAMDBuilder<'a>
impl<'a> DerefMut for ShaderResourceUsageAMDBuilder<'a>
sourcefn deref_mut(
&mut self
) -> &mut <ShaderResourceUsageAMDBuilder<'a> as Deref>::Target
fn deref_mut(
&mut self
) -> &mut <ShaderResourceUsageAMDBuilder<'a> as Deref>::Target
Mutably dereferences the value.
Auto Trait Implementations
impl<'a> RefUnwindSafe for ShaderResourceUsageAMDBuilder<'a>
impl<'a> Send for ShaderResourceUsageAMDBuilder<'a>
impl<'a> Sync for ShaderResourceUsageAMDBuilder<'a>
impl<'a> Unpin for ShaderResourceUsageAMDBuilder<'a>
impl<'a> UnwindSafe for ShaderResourceUsageAMDBuilder<'a>
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more