#[repr(C)]pub struct GraphicsShaderGroupCreateInfoNV {
pub s_type: StructureType,
pub p_next: *const c_void,
pub stage_count: u32,
pub p_stages: *const PipelineShaderStageCreateInfo,
pub p_vertex_input_state: *const PipelineVertexInputStateCreateInfo,
pub p_tessellation_state: *const PipelineTessellationStateCreateInfo,
}Expand description
Fields
s_type: StructureTypep_next: *const c_voidstage_count: u32p_stages: *const PipelineShaderStageCreateInfop_vertex_input_state: *const PipelineVertexInputStateCreateInfop_tessellation_state: *const PipelineTessellationStateCreateInfoImplementations
sourceimpl GraphicsShaderGroupCreateInfoNV
impl GraphicsShaderGroupCreateInfoNV
pub fn builder<'a>() -> GraphicsShaderGroupCreateInfoNVBuilder<'a>
Trait Implementations
sourceimpl Clone for GraphicsShaderGroupCreateInfoNV
impl Clone for GraphicsShaderGroupCreateInfoNV
sourcefn clone(&self) -> GraphicsShaderGroupCreateInfoNV
fn clone(&self) -> GraphicsShaderGroupCreateInfoNV
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source. Read more
sourceimpl Default for GraphicsShaderGroupCreateInfoNV
impl Default for GraphicsShaderGroupCreateInfoNV
sourcefn default() -> GraphicsShaderGroupCreateInfoNV
fn default() -> GraphicsShaderGroupCreateInfoNV
Returns the “default value” for a type. Read more
impl Copy for GraphicsShaderGroupCreateInfoNV
Auto Trait Implementations
impl RefUnwindSafe for GraphicsShaderGroupCreateInfoNV
impl !Send for GraphicsShaderGroupCreateInfoNV
impl !Sync for GraphicsShaderGroupCreateInfoNV
impl Unpin for GraphicsShaderGroupCreateInfoNV
impl UnwindSafe for GraphicsShaderGroupCreateInfoNV
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more