#[repr(transparent)]pub struct ShaderStageFlags(_);Expand description
Implementations
sourceimpl ShaderStageFlags
impl ShaderStageFlags
pub const fn empty() -> ShaderStageFlags
pub const fn from_raw(x: u32) -> ShaderStageFlags
pub const fn as_raw(self) -> u32
pub const fn is_empty(self) -> bool
pub const fn intersects(self, other: ShaderStageFlags) -> bool
sourcepub const fn contains(self, other: ShaderStageFlags) -> bool
pub const fn contains(self, other: ShaderStageFlags) -> bool
Returns whether other is a subset of self
sourceimpl ShaderStageFlags
impl ShaderStageFlags
pub const VERTEX: ShaderStageFlags = Self(1)
pub const TESSELLATION_CONTROL: ShaderStageFlags = Self(2)
pub const TESSELLATION_EVALUATION: ShaderStageFlags = Self(4)
pub const GEOMETRY: ShaderStageFlags = Self(8)
pub const FRAGMENT: ShaderStageFlags = Self(16)
pub const COMPUTE: ShaderStageFlags = Self(32)
pub const ALL_GRAPHICS: ShaderStageFlags = Self(31)
pub const ALL: ShaderStageFlags = Self(2147483647)
sourceimpl ShaderStageFlags
impl ShaderStageFlags
Generated from ‘VK_KHR_ray_tracing_pipeline’
pub const RAYGEN_KHR: ShaderStageFlags = Self(256)
pub const ANY_HIT_KHR: ShaderStageFlags = Self(512)
pub const CLOSEST_HIT_KHR: ShaderStageFlags = Self(1024)
pub const MISS_KHR: ShaderStageFlags = Self(2048)
pub const INTERSECTION_KHR: ShaderStageFlags = Self(4096)
pub const CALLABLE_KHR: ShaderStageFlags = Self(8192)
sourceimpl ShaderStageFlags
impl ShaderStageFlags
Generated from ‘VK_NV_ray_tracing’
pub const RAYGEN_NV: ShaderStageFlags = Self::RAYGEN_KHR
pub const ANY_HIT_NV: ShaderStageFlags = Self::ANY_HIT_KHR
pub const CLOSEST_HIT_NV: ShaderStageFlags = Self::CLOSEST_HIT_KHR
pub const MISS_NV: ShaderStageFlags = Self::MISS_KHR
pub const INTERSECTION_NV: ShaderStageFlags = Self::INTERSECTION_KHR
pub const CALLABLE_NV: ShaderStageFlags = Self::CALLABLE_KHR
sourceimpl ShaderStageFlags
impl ShaderStageFlags
Generated from ‘VK_NV_mesh_shader’
pub const TASK_NV: ShaderStageFlags = Self(64)
pub const MESH_NV: ShaderStageFlags = Self(128)
sourceimpl ShaderStageFlags
impl ShaderStageFlags
Generated from ‘VK_HUAWEI_subpass_shading’
pub const SUBPASS_SHADING_HUAWEI: ShaderStageFlags = Self(16384)
Trait Implementations
sourceimpl BitAnd<ShaderStageFlags> for ShaderStageFlags
impl BitAnd<ShaderStageFlags> for ShaderStageFlags
type Output = ShaderStageFlags
type Output = ShaderStageFlags
The resulting type after applying the & operator.
sourcefn bitand(self, rhs: ShaderStageFlags) -> ShaderStageFlags
fn bitand(self, rhs: ShaderStageFlags) -> ShaderStageFlags
Performs the & operation. Read more
sourceimpl BitAndAssign<ShaderStageFlags> for ShaderStageFlags
impl BitAndAssign<ShaderStageFlags> for ShaderStageFlags
sourcefn bitand_assign(&mut self, rhs: ShaderStageFlags)
fn bitand_assign(&mut self, rhs: ShaderStageFlags)
Performs the &= operation. Read more
sourceimpl BitOr<ShaderStageFlags> for ShaderStageFlags
impl BitOr<ShaderStageFlags> for ShaderStageFlags
type Output = ShaderStageFlags
type Output = ShaderStageFlags
The resulting type after applying the | operator.
sourcefn bitor(self, rhs: ShaderStageFlags) -> ShaderStageFlags
fn bitor(self, rhs: ShaderStageFlags) -> ShaderStageFlags
Performs the | operation. Read more
sourceimpl BitOrAssign<ShaderStageFlags> for ShaderStageFlags
impl BitOrAssign<ShaderStageFlags> for ShaderStageFlags
sourcefn bitor_assign(&mut self, rhs: ShaderStageFlags)
fn bitor_assign(&mut self, rhs: ShaderStageFlags)
Performs the |= operation. Read more
sourceimpl BitXor<ShaderStageFlags> for ShaderStageFlags
impl BitXor<ShaderStageFlags> for ShaderStageFlags
type Output = ShaderStageFlags
type Output = ShaderStageFlags
The resulting type after applying the ^ operator.
sourcefn bitxor(self, rhs: ShaderStageFlags) -> ShaderStageFlags
fn bitxor(self, rhs: ShaderStageFlags) -> ShaderStageFlags
Performs the ^ operation. Read more
sourceimpl BitXorAssign<ShaderStageFlags> for ShaderStageFlags
impl BitXorAssign<ShaderStageFlags> for ShaderStageFlags
sourcefn bitxor_assign(&mut self, rhs: ShaderStageFlags)
fn bitxor_assign(&mut self, rhs: ShaderStageFlags)
Performs the ^= operation. Read more
sourceimpl Clone for ShaderStageFlags
impl Clone for ShaderStageFlags
sourcefn clone(&self) -> ShaderStageFlags
fn clone(&self) -> ShaderStageFlags
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source. Read more
sourceimpl Debug for ShaderStageFlags
impl Debug for ShaderStageFlags
sourceimpl Default for ShaderStageFlags
impl Default for ShaderStageFlags
sourcefn default() -> ShaderStageFlags
fn default() -> ShaderStageFlags
Returns the “default value” for a type. Read more
sourceimpl Hash for ShaderStageFlags
impl Hash for ShaderStageFlags
sourceimpl Not for ShaderStageFlags
impl Not for ShaderStageFlags
type Output = ShaderStageFlags
type Output = ShaderStageFlags
The resulting type after applying the ! operator.
sourcefn not(self) -> ShaderStageFlags
fn not(self) -> ShaderStageFlags
Performs the unary ! operation. Read more
sourceimpl Ord for ShaderStageFlags
impl Ord for ShaderStageFlags
sourceimpl PartialEq<ShaderStageFlags> for ShaderStageFlags
impl PartialEq<ShaderStageFlags> for ShaderStageFlags
sourcefn eq(&self, other: &ShaderStageFlags) -> bool
fn eq(&self, other: &ShaderStageFlags) -> bool
This method tests for self and other values to be equal, and is used
by ==. Read more
sourcefn ne(&self, other: &ShaderStageFlags) -> bool
fn ne(&self, other: &ShaderStageFlags) -> bool
This method tests for !=.
sourceimpl PartialOrd<ShaderStageFlags> for ShaderStageFlags
impl PartialOrd<ShaderStageFlags> for ShaderStageFlags
sourcefn partial_cmp(&self, other: &ShaderStageFlags) -> Option<Ordering>
fn partial_cmp(&self, other: &ShaderStageFlags) -> Option<Ordering>
This method returns an ordering between self and other values if one exists. Read more
1.0.0 · sourcefn lt(&self, other: &Rhs) -> bool
fn lt(&self, other: &Rhs) -> bool
This method tests less than (for self and other) and is used by the < operator. Read more
1.0.0 · sourcefn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for self and other) and is used by the <=
operator. Read more
impl Copy for ShaderStageFlags
impl Eq for ShaderStageFlags
impl StructuralEq for ShaderStageFlags
impl StructuralPartialEq for ShaderStageFlags
Auto Trait Implementations
impl RefUnwindSafe for ShaderStageFlags
impl Send for ShaderStageFlags
impl Sync for ShaderStageFlags
impl Unpin for ShaderStageFlags
impl UnwindSafe for ShaderStageFlags
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more