#[repr(C)]
pub struct PhysicalDeviceTexelBufferAlignmentProperties { pub s_type: StructureType, pub p_next: *mut c_void, pub storage_texel_buffer_offset_alignment_bytes: u64, pub storage_texel_buffer_offset_single_texel_alignment: u32, pub uniform_texel_buffer_offset_alignment_bytes: u64, pub uniform_texel_buffer_offset_single_texel_alignment: u32, }
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Fields

s_type: StructureTypep_next: *mut c_voidstorage_texel_buffer_offset_alignment_bytes: u64storage_texel_buffer_offset_single_texel_alignment: u32uniform_texel_buffer_offset_alignment_bytes: u64uniform_texel_buffer_offset_single_texel_alignment: u32

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