#[repr(C)]pub struct PhysicalDeviceShaderAtomicFloat2FeaturesEXT {Show 14 fields
pub s_type: StructureType,
pub p_next: *mut c_void,
pub shader_buffer_float16_atomics: u32,
pub shader_buffer_float16_atomic_add: u32,
pub shader_buffer_float16_atomic_min_max: u32,
pub shader_buffer_float32_atomic_min_max: u32,
pub shader_buffer_float64_atomic_min_max: u32,
pub shader_shared_float16_atomics: u32,
pub shader_shared_float16_atomic_add: u32,
pub shader_shared_float16_atomic_min_max: u32,
pub shader_shared_float32_atomic_min_max: u32,
pub shader_shared_float64_atomic_min_max: u32,
pub shader_image_float32_atomic_min_max: u32,
pub sparse_image_float32_atomic_min_max: u32,
}Expand description
Fields
s_type: StructureTypep_next: *mut c_voidshader_buffer_float16_atomics: u32shader_buffer_float16_atomic_add: u32shader_buffer_float16_atomic_min_max: u32shader_buffer_float32_atomic_min_max: u32shader_buffer_float64_atomic_min_max: u32shader_image_float32_atomic_min_max: u32sparse_image_float32_atomic_min_max: u32Implementations
Trait Implementations
sourceimpl Clone for PhysicalDeviceShaderAtomicFloat2FeaturesEXT
impl Clone for PhysicalDeviceShaderAtomicFloat2FeaturesEXT
sourcefn clone(&self) -> PhysicalDeviceShaderAtomicFloat2FeaturesEXT
fn clone(&self) -> PhysicalDeviceShaderAtomicFloat2FeaturesEXT
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source. Read more
sourceimpl Default for PhysicalDeviceShaderAtomicFloat2FeaturesEXT
impl Default for PhysicalDeviceShaderAtomicFloat2FeaturesEXT
sourcefn default() -> PhysicalDeviceShaderAtomicFloat2FeaturesEXT
fn default() -> PhysicalDeviceShaderAtomicFloat2FeaturesEXT
Returns the “default value” for a type. Read more
impl Copy for PhysicalDeviceShaderAtomicFloat2FeaturesEXT
impl ExtendsDeviceCreateInfo for PhysicalDeviceShaderAtomicFloat2FeaturesEXT
impl ExtendsPhysicalDeviceFeatures2 for PhysicalDeviceShaderAtomicFloat2FeaturesEXT
Auto Trait Implementations
impl RefUnwindSafe for PhysicalDeviceShaderAtomicFloat2FeaturesEXT
impl !Send for PhysicalDeviceShaderAtomicFloat2FeaturesEXT
impl !Sync for PhysicalDeviceShaderAtomicFloat2FeaturesEXT
impl Unpin for PhysicalDeviceShaderAtomicFloat2FeaturesEXT
impl UnwindSafe for PhysicalDeviceShaderAtomicFloat2FeaturesEXT
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more