#[repr(transparent)]pub struct ShaderModule(_);Expand description
Implementations
sourceimpl ShaderModule
impl ShaderModule
pub const fn null() -> ShaderModule
Trait Implementations
sourceimpl Clone for ShaderModule
impl Clone for ShaderModule
sourcepub fn clone(&self) -> ShaderModule
pub fn clone(&self) -> ShaderModule
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source. Read more
sourceimpl Debug for ShaderModule
impl Debug for ShaderModule
sourceimpl Default for ShaderModule
impl Default for ShaderModule
sourcepub fn default() -> ShaderModule
pub fn default() -> ShaderModule
Returns the “default value” for a type. Read more
sourceimpl Handle for ShaderModule
impl Handle for ShaderModule
pub const TYPE: ObjectType
pub fn as_raw(self) -> u64
pub fn from_raw(x: u64) -> ShaderModule
sourceimpl Hash for ShaderModule
impl Hash for ShaderModule
sourceimpl Ord for ShaderModule
impl Ord for ShaderModule
sourceimpl PartialEq<ShaderModule> for ShaderModule
impl PartialEq<ShaderModule> for ShaderModule
sourcepub fn eq(&self, other: &ShaderModule) -> bool
pub fn eq(&self, other: &ShaderModule) -> bool
This method tests for self and other values to be equal, and is used
by ==. Read more
sourcepub fn ne(&self, other: &ShaderModule) -> bool
pub fn ne(&self, other: &ShaderModule) -> bool
This method tests for !=.
sourceimpl PartialOrd<ShaderModule> for ShaderModule
impl PartialOrd<ShaderModule> for ShaderModule
sourcepub fn partial_cmp(&self, other: &ShaderModule) -> Option<Ordering>
pub fn partial_cmp(&self, other: &ShaderModule) -> Option<Ordering>
This method returns an ordering between self and other values if one exists. Read more
1.0.0 · sourcefn lt(&self, other: &Rhs) -> bool
fn lt(&self, other: &Rhs) -> bool
This method tests less than (for self and other) and is used by the < operator. Read more
1.0.0 · sourcefn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for self and other) and is used by the <=
operator. Read more
sourceimpl Pointer for ShaderModule
impl Pointer for ShaderModule
impl Copy for ShaderModule
impl Eq for ShaderModule
impl StructuralEq for ShaderModule
impl StructuralPartialEq for ShaderModule
Auto Trait Implementations
impl RefUnwindSafe for ShaderModule
impl Send for ShaderModule
impl Sync for ShaderModule
impl Unpin for ShaderModule
impl UnwindSafe for ShaderModule
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Pointable for T
impl<T> Pointable for T
sourceimpl<R, P> ReadPrimitive<R> for P where
R: Read + ReadEndian<P>,
P: Default,
impl<R, P> ReadPrimitive<R> for P where
R: Read + ReadEndian<P>,
P: Default,
sourcefn read_from_little_endian(read: &mut R) -> Result<Self, Error>
fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
Read this value from the supplied reader. Same as ReadEndian::read_from_little_endian().
sourcefn read_from_big_endian(read: &mut R) -> Result<Self, Error>
fn read_from_big_endian(read: &mut R) -> Result<Self, Error>
Read this value from the supplied reader. Same as ReadEndian::read_from_big_endian().
sourcefn read_from_native_endian(read: &mut R) -> Result<Self, Error>
fn read_from_native_endian(read: &mut R) -> Result<Self, Error>
Read this value from the supplied reader. Same as ReadEndian::read_from_native_endian().
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcepub fn to_owned(&self) -> T
pub fn to_owned(&self) -> T
Creates owned data from borrowed data, usually by cloning. Read more
sourcepub fn clone_into(&self, target: &mut T)
pub fn clone_into(&self, target: &mut T)
toowned_clone_into)Uses borrowed data to replace owned data, usually by cloning. Read more