#[repr(C)]pub struct PhysicalDeviceVulkan11Features<'a> {Show 15 fields
pub s_type: StructureType,
pub p_next: *mut c_void,
pub storage_buffer16_bit_access: u32,
pub uniform_and_storage_buffer16_bit_access: u32,
pub storage_push_constant16: u32,
pub storage_input_output16: u32,
pub multiview: u32,
pub multiview_geometry_shader: u32,
pub multiview_tessellation_shader: u32,
pub variable_pointers_storage_buffer: u32,
pub variable_pointers: u32,
pub protected_memory: u32,
pub sampler_ycbcr_conversion: u32,
pub shader_draw_parameters: u32,
pub _marker: PhantomData<&'a ()>,
}Expand description
Fields§
§s_type: StructureType§p_next: *mut c_void§storage_buffer16_bit_access: u32§uniform_and_storage_buffer16_bit_access: u32§storage_push_constant16: u32§storage_input_output16: u32§multiview: u32§multiview_geometry_shader: u32§multiview_tessellation_shader: u32§variable_pointers_storage_buffer: u32§variable_pointers: u32§protected_memory: u32§sampler_ycbcr_conversion: u32§shader_draw_parameters: u32§_marker: PhantomData<&'a ()>Implementations§
Source§impl<'a> PhysicalDeviceVulkan11Features<'a>
impl<'a> PhysicalDeviceVulkan11Features<'a>
pub fn storage_buffer16_bit_access( self, storage_buffer16_bit_access: bool, ) -> PhysicalDeviceVulkan11Features<'a>
pub fn uniform_and_storage_buffer16_bit_access( self, uniform_and_storage_buffer16_bit_access: bool, ) -> PhysicalDeviceVulkan11Features<'a>
pub fn storage_push_constant16( self, storage_push_constant16: bool, ) -> PhysicalDeviceVulkan11Features<'a>
pub fn storage_input_output16( self, storage_input_output16: bool, ) -> PhysicalDeviceVulkan11Features<'a>
pub fn multiview(self, multiview: bool) -> PhysicalDeviceVulkan11Features<'a>
pub fn multiview_geometry_shader( self, multiview_geometry_shader: bool, ) -> PhysicalDeviceVulkan11Features<'a>
pub fn multiview_tessellation_shader( self, multiview_tessellation_shader: bool, ) -> PhysicalDeviceVulkan11Features<'a>
pub fn variable_pointers_storage_buffer( self, variable_pointers_storage_buffer: bool, ) -> PhysicalDeviceVulkan11Features<'a>
pub fn variable_pointers( self, variable_pointers: bool, ) -> PhysicalDeviceVulkan11Features<'a>
pub fn protected_memory( self, protected_memory: bool, ) -> PhysicalDeviceVulkan11Features<'a>
pub fn sampler_ycbcr_conversion( self, sampler_ycbcr_conversion: bool, ) -> PhysicalDeviceVulkan11Features<'a>
pub fn shader_draw_parameters( self, shader_draw_parameters: bool, ) -> PhysicalDeviceVulkan11Features<'a>
Trait Implementations§
Source§impl<'a> Clone for PhysicalDeviceVulkan11Features<'a>
impl<'a> Clone for PhysicalDeviceVulkan11Features<'a>
Source§fn clone(&self) -> PhysicalDeviceVulkan11Features<'a>
fn clone(&self) -> PhysicalDeviceVulkan11Features<'a>
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl<'a> Debug for PhysicalDeviceVulkan11Features<'a>
impl<'a> Debug for PhysicalDeviceVulkan11Features<'a>
Source§impl Default for PhysicalDeviceVulkan11Features<'_>
impl Default for PhysicalDeviceVulkan11Features<'_>
Source§fn default() -> PhysicalDeviceVulkan11Features<'_>
fn default() -> PhysicalDeviceVulkan11Features<'_>
Returns the “default value” for a type. Read more
Source§impl From<PhysicalDeviceVulkan11Features<'_>> for Vulkan11Features
impl From<PhysicalDeviceVulkan11Features<'_>> for Vulkan11Features
Source§fn from(features: PhysicalDeviceVulkan11Features<'_>) -> Self
fn from(features: PhysicalDeviceVulkan11Features<'_>) -> Self
Converts to this type from the input type.
Source§impl<'a> TaggedStructure for PhysicalDeviceVulkan11Features<'a>
impl<'a> TaggedStructure for PhysicalDeviceVulkan11Features<'a>
const STRUCTURE_TYPE: StructureType = StructureType::PHYSICAL_DEVICE_VULKAN_1_1_FEATURES
impl<'a> Copy for PhysicalDeviceVulkan11Features<'a>
impl ExtendsDeviceCreateInfo for PhysicalDeviceVulkan11Features<'_>
impl ExtendsPhysicalDeviceFeatures2 for PhysicalDeviceVulkan11Features<'_>
impl Send for PhysicalDeviceVulkan11Features<'_>
impl Sync for PhysicalDeviceVulkan11Features<'_>
Auto Trait Implementations§
impl<'a> Freeze for PhysicalDeviceVulkan11Features<'a>
impl<'a> RefUnwindSafe for PhysicalDeviceVulkan11Features<'a>
impl<'a> Unpin for PhysicalDeviceVulkan11Features<'a>
impl<'a> UnwindSafe for PhysicalDeviceVulkan11Features<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more