#[repr(C)]pub struct PhysicalDeviceExtendedDynamicState2FeaturesEXT {
pub s_type: StructureType,
pub p_next: *mut c_void,
pub extended_dynamic_state2: u32,
pub extended_dynamic_state2_logic_op: u32,
pub extended_dynamic_state2_patch_control_points: u32,
}Expand description
Fields§
§s_type: StructureType§p_next: *mut c_void§extended_dynamic_state2: u32§extended_dynamic_state2_logic_op: u32§extended_dynamic_state2_patch_control_points: u32Implementations§
Trait Implementations§
Source§impl Clone for PhysicalDeviceExtendedDynamicState2FeaturesEXT
impl Clone for PhysicalDeviceExtendedDynamicState2FeaturesEXT
Source§fn clone(&self) -> PhysicalDeviceExtendedDynamicState2FeaturesEXT
fn clone(&self) -> PhysicalDeviceExtendedDynamicState2FeaturesEXT
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Default for PhysicalDeviceExtendedDynamicState2FeaturesEXT
impl Default for PhysicalDeviceExtendedDynamicState2FeaturesEXT
Source§fn default() -> PhysicalDeviceExtendedDynamicState2FeaturesEXT
fn default() -> PhysicalDeviceExtendedDynamicState2FeaturesEXT
Returns the “default value” for a type. Read more
Source§impl TaggedStructure for PhysicalDeviceExtendedDynamicState2FeaturesEXT
impl TaggedStructure for PhysicalDeviceExtendedDynamicState2FeaturesEXT
const STRUCTURE_TYPE: StructureType = StructureType::PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_2_FEATURES_EXT
impl Copy for PhysicalDeviceExtendedDynamicState2FeaturesEXT
impl ExtendsDeviceCreateInfo for PhysicalDeviceExtendedDynamicState2FeaturesEXT
impl ExtendsPhysicalDeviceFeatures2 for PhysicalDeviceExtendedDynamicState2FeaturesEXT
Auto Trait Implementations§
impl Freeze for PhysicalDeviceExtendedDynamicState2FeaturesEXT
impl RefUnwindSafe for PhysicalDeviceExtendedDynamicState2FeaturesEXT
impl !Send for PhysicalDeviceExtendedDynamicState2FeaturesEXT
impl !Sync for PhysicalDeviceExtendedDynamicState2FeaturesEXT
impl Unpin for PhysicalDeviceExtendedDynamicState2FeaturesEXT
impl UnwindSafe for PhysicalDeviceExtendedDynamicState2FeaturesEXT
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.