[−][src]Module screen_13::gpu::draw
Types for drawing user-specified models and lights onto textures.
Structs
| DrawOp | A collection of graphics types which allow models and lights to be drawn onto a texture. |
| LineCommand | Description of a single line segment. |
| Material | Defines a PBR material. |
| Mesh | Container of a shared |
| ModelCommand | Description of a model, which may be posed or filtered. |
| PointLightCommand | Description of a point light shining on models. |
| RectLightCommand | Description of a rectangular light shining on models. |
| Skydome | Defines a somewhat fancy skydome. |
| SpotlightCommand | Description of a spotlight shining on models. |
| SunlightCommand | Description of sunlight shining on models. |
Enums
| Draw | An expressive type which allows specification of individual drawing operations. |