[−][src]Struct screen_13::gpu::draw::PointLightCommand
Description of a point light shining on models.
Fields
center: Vec3The location of the center of this light in world space.
color: ColorColor of the projected light.
lumens: f32Scalar light "power" value, modelled afterm lumens but not realistically.
radius: f32Distance from center to the furthest reach of the point light.
Trait Implementations
impl Clone for PointLightCommand[src]
pub fn clone(&self) -> PointLightCommand[src]
pub fn clone_from(&mut self, source: &Self)1.0.0[src]
impl Debug for PointLightCommand[src]
Auto Trait Implementations
impl RefUnwindSafe for PointLightCommand[src]
impl Send for PointLightCommand[src]
impl Sync for PointLightCommand[src]
impl Unpin for PointLightCommand[src]
impl UnwindSafe for PointLightCommand[src]
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T[src]
impl<T> From<T> for T[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T> Pointable for T
pub const ALIGN: usize
type Init = T
The type for initializers.
pub unsafe fn init(init: <T as Pointable>::Init) -> usize
pub unsafe fn deref<'a>(ptr: usize) -> &'a T
pub unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T
pub unsafe fn drop(ptr: usize)
impl<T> Same<T> for T[src]
type Output = T
Should always be Self
impl<T> ToOwned for T where
T: Clone, [src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T[src]
pub fn clone_into(&self, target: &mut T)[src]
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,