[−][src]Trait screen_13::camera::Camera
Required methods
pub fn depth(&self) -> &Range<f32>[src]
pub fn overlaps_cone(&self, cone: Cone) -> bool[src]
Returns true if the given cone can possibly be seen by this camera. Note that this function
may be conservative as implementations are not required do use fully accurate geometric tests.
pub fn overlaps_point(&self, p: Vec3) -> bool[src]
Returns true if the given point can possibly be seen by this camera.
pub fn overlaps_sphere(&self, sphere: Sphere) -> bool[src]
Returns true if the given sphere can possibly be seen by this camera.