pub struct GameInfoResponse {
pub game: Game,
}
Fields§
§game: Game
Trait Implementations§
Source§impl<'de> Deserialize<'de> for GameInfoResponse
impl<'de> Deserialize<'de> for GameInfoResponse
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for GameInfoResponse
impl RefUnwindSafe for GameInfoResponse
impl Send for GameInfoResponse
impl Sync for GameInfoResponse
impl Unpin for GameInfoResponse
impl UnwindSafe for GameInfoResponse
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more