pub struct CreatedGame {
pub game_info: GameCommon,
pub user: User,
pub views_count: u64,
pub purchases_count: u64,
pub downloads_count: u64,
pub published: bool,
}Fields§
§game_info: GameCommon§user: User§views_count: u64§purchases_count: u64§downloads_count: u64§published: boolTrait Implementations§
Source§impl Clone for CreatedGame
impl Clone for CreatedGame
Source§fn clone(&self) -> CreatedGame
fn clone(&self) -> CreatedGame
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for CreatedGame
impl Debug for CreatedGame
Source§impl<'de> Deserialize<'de> for CreatedGame
impl<'de> Deserialize<'de> for CreatedGame
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for CreatedGame
impl PartialEq for CreatedGame
Source§impl Serialize for CreatedGame
impl Serialize for CreatedGame
impl StructuralPartialEq for CreatedGame
Auto Trait Implementations§
impl Freeze for CreatedGame
impl RefUnwindSafe for CreatedGame
impl Send for CreatedGame
impl Sync for CreatedGame
impl Unpin for CreatedGame
impl UnwindSafe for CreatedGame
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more