pub struct CollectionGame {
pub game_info: GameCommon,
}Fields§
§game_info: GameCommonTrait Implementations§
Source§impl Clone for CollectionGame
impl Clone for CollectionGame
Source§fn clone(&self) -> CollectionGame
fn clone(&self) -> CollectionGame
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for CollectionGame
impl Debug for CollectionGame
Source§impl<'de> Deserialize<'de> for CollectionGame
impl<'de> Deserialize<'de> for CollectionGame
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for CollectionGame
impl PartialEq for CollectionGame
Source§impl Serialize for CollectionGame
impl Serialize for CollectionGame
impl StructuralPartialEq for CollectionGame
Auto Trait Implementations§
impl Freeze for CollectionGame
impl RefUnwindSafe for CollectionGame
impl Send for CollectionGame
impl Sync for CollectionGame
impl Unpin for CollectionGame
impl UnwindSafe for CollectionGame
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more