pub enum GameClassification {
Game,
Assets,
GameMod,
PhysicalGame,
Soundtrack,
Tool,
Comic,
Book,
Other,
}Variants§
Trait Implementations§
Source§impl Clone for GameClassification
impl Clone for GameClassification
Source§fn clone(&self) -> GameClassification
fn clone(&self) -> GameClassification
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for GameClassification
impl Debug for GameClassification
Source§impl<'de> Deserialize<'de> for GameClassification
impl<'de> Deserialize<'de> for GameClassification
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for GameClassification
impl PartialEq for GameClassification
Source§impl Serialize for GameClassification
impl Serialize for GameClassification
impl Copy for GameClassification
impl StructuralPartialEq for GameClassification
Auto Trait Implementations§
impl Freeze for GameClassification
impl RefUnwindSafe for GameClassification
impl Send for GameClassification
impl Sync for GameClassification
impl Unpin for GameClassification
impl UnwindSafe for GameClassification
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more