pub enum GamePlatform {
Linux,
Windows,
OSX,
Android,
Web,
Flash,
Java,
UnityWebPlayer,
}Expand description
The different platforms a upload can be made for
Variants§
Trait Implementations§
Source§impl Clone for GamePlatform
impl Clone for GamePlatform
Source§fn clone(&self) -> GamePlatform
fn clone(&self) -> GamePlatform
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for GamePlatform
impl Debug for GamePlatform
Source§impl<'de> Deserialize<'de> for GamePlatform
impl<'de> Deserialize<'de> for GamePlatform
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for GamePlatform
impl PartialEq for GamePlatform
Source§impl Serialize for GamePlatform
impl Serialize for GamePlatform
Source§impl ValueEnum for GamePlatform
impl ValueEnum for GamePlatform
impl Copy for GamePlatform
impl StructuralPartialEq for GamePlatform
Auto Trait Implementations§
impl Freeze for GamePlatform
impl RefUnwindSafe for GamePlatform
impl Send for GamePlatform
impl Sync for GamePlatform
impl Unpin for GamePlatform
impl UnwindSafe for GamePlatform
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more