pub struct SceneUnderstandingEngine { /* private fields */ }Expand description
Advanced-advanced scene understanding engine with multi-level reasoning
Implementations§
Source§impl SceneUnderstandingEngine
impl SceneUnderstandingEngine
Sourcepub fn analyze_scene(
&self,
image: &ArrayView3<'_, f32>,
) -> Result<SceneAnalysisResult>
pub fn analyze_scene( &self, image: &ArrayView3<'_, f32>, ) -> Result<SceneAnalysisResult>
Analyze a single image with comprehensive scene understanding
Sourcepub fn analyze_video_sequence(
&mut self,
frames: &[ArrayView3<'_, f32>],
) -> Result<Vec<SceneAnalysisResult>>
pub fn analyze_video_sequence( &mut self, frames: &[ArrayView3<'_, f32>], ) -> Result<Vec<SceneAnalysisResult>>
Analyze video sequence with temporal understanding
Trait Implementations§
Auto Trait Implementations§
impl Freeze for SceneUnderstandingEngine
impl RefUnwindSafe for SceneUnderstandingEngine
impl Send for SceneUnderstandingEngine
impl Sync for SceneUnderstandingEngine
impl Unpin for SceneUnderstandingEngine
impl UnwindSafe for SceneUnderstandingEngine
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T: ?Sized,
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Converts
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Converts
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fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
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