Struct LayerNorm2D

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pub struct LayerNorm2D<F: Float + Debug> { /* private fields */ }
Expand description

2D Layer Normalization for 2D convolutional networks

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impl<F: Float + Debug + ScalarOperand + 'static> LayerNorm2D<F>

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pub fn new<R: Rng>( channels: usize, eps: f64, name: Option<&str>, ) -> Result<Self>

Create a new 2D layer normalization layer

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pub fn channels(&self) -> usize

Get the number of channels

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pub fn name(&self) -> Option<&str>

Get the name of the layer

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impl<F: Float + Debug + ScalarOperand + 'static> Clone for LayerNorm2D<F>

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
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const fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<F: Debug + Float + Debug> Debug for LayerNorm2D<F>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<F: Float + Debug + ScalarOperand + 'static> Layer<F> for LayerNorm2D<F>

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fn forward(&self, input: &Array<F, IxDyn>) -> Result<Array<F, IxDyn>>

Forward pass of the layer Read more
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fn backward( &self, input: &Array<F, IxDyn>, grad_output: &Array<F, IxDyn>, ) -> Result<Array<F, IxDyn>>

Backward pass of the layer to compute gradients Read more
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fn update(&mut self, learning_rate: F) -> Result<()>

Update the layer parameters with the given gradients Read more
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fn as_any(&self) -> &dyn Any

Get the layer as a dyn Any for downcasting Read more
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fn as_any_mut(&mut self) -> &mut dyn Any

Get the layer as a mutable dyn Any for downcasting Read more
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fn params(&self) -> Vec<Array<F, IxDyn>>

Get the parameters of the layer Read more
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fn gradients(&self) -> Vec<Array<F, IxDyn>>

Get the gradients of the layer parameters Read more
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fn set_gradients(&mut self, _gradients: &[Array<F, IxDyn>]) -> Result<()>

Set the gradients of the layer parameters Read more
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fn set_params(&mut self, _params: &[Array<F, IxDyn>]) -> Result<()>

Set the parameters of the layer Read more
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fn set_training(&mut self, _training: bool)

Set the layer to training mode (true) or evaluation mode (false) Read more
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fn is_training(&self) -> bool

Get the current training mode Read more
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fn layer_type(&self) -> &str

Get the type of the layer (e.g., “Dense”, “Conv2D”) Read more
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fn parameter_count(&self) -> usize

Get the number of trainable parameters in this layer Read more
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fn layer_description(&self) -> String

Get a detailed description of this layer Read more

Auto Trait Implementations§

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impl<F> Freeze for LayerNorm2D<F>
where F: Freeze,

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impl<F> RefUnwindSafe for LayerNorm2D<F>
where F: RefUnwindSafe,

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impl<F> Send for LayerNorm2D<F>
where F: Send + Sync,

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impl<F> Sync for LayerNorm2D<F>
where F: Sync + Send,

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impl<F> Unpin for LayerNorm2D<F>
where F: Unpin,

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impl<F> UnwindSafe for LayerNorm2D<F>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V