GPUMultiBodyQuantumSolver

Struct GPUMultiBodyQuantumSolver 

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pub struct GPUMultiBodyQuantumSolver {
    pub base_solver: GPUQuantumSolver,
    pub n_particles: usize,
    pub interaction_cache: HashMap<String, Array2<Complex64>>,
    pub tensor_network: TensorNetwork,
}
Expand description

GPU-accelerated multi-body quantum solver for large entangled systems

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§base_solver: GPUQuantumSolver

Base GPU solver

§n_particles: usize

Number of particles

§interaction_cache: HashMap<String, Array2<Complex64>>

Interaction matrix cache

§tensor_network: TensorNetwork

Tensor network representation

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impl GPUMultiBodyQuantumSolver

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pub fn new(device_id: usize, nparticles: usize) -> Result<Self>

Create new GPU multi-body quantum solver

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pub fn solve_multi_body_dynamics( &mut self, initial_state: &Array1<Complex64>, interaction_hamiltonian: &Array2<Complex64>, time_step: f64, n_steps: usize, ) -> Result<Array1<Complex64>>

Solve multi-body quantum dynamics

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pub fn calculate_entanglement_entropy( &self, state: &Array1<Complex64>, subsystem_size: usize, ) -> Result<f64>

Calculate entanglement entropy using GPU

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impl Clone for GPUMultiBodyQuantumSolver

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fn clone(&self) -> GPUMultiBodyQuantumSolver

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for GPUMultiBodyQuantumSolver

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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const ALIGN: usize

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type Init = T

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fn vzip(self) -> V