pub struct MultiCommodityFlowResult {
pub feasible: bool,
pub commodity_flows: Vec<f64>,
pub total_throughput: f64,
}Expand description
Result of a multi-commodity flow computation
Fields§
§feasible: boolWhether a feasible solution was found
commodity_flows: Vec<f64>Flow value for each commodity
total_throughput: f64Total throughput (sum of all commodity flows)
Trait Implementations§
Source§impl Clone for MultiCommodityFlowResult
impl Clone for MultiCommodityFlowResult
Source§fn clone(&self) -> MultiCommodityFlowResult
fn clone(&self) -> MultiCommodityFlowResult
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for MultiCommodityFlowResult
impl RefUnwindSafe for MultiCommodityFlowResult
impl Send for MultiCommodityFlowResult
impl Sync for MultiCommodityFlowResult
impl Unpin for MultiCommodityFlowResult
impl UnsafeUnpin for MultiCommodityFlowResult
impl UnwindSafe for MultiCommodityFlowResult
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more