pub struct Task {
pub id: String,
pub name: String,
pub payload: Vec<u8>,
pub priority: TaskPriority,
pub timeout: Option<Duration>,
pub dependencies: Vec<String>,
pub retry_count: usize,
pub maxretries: usize,
pub created_at: Instant,
pub status: TaskStatus,
}Expand description
Task definition for orchestration
Fields§
§id: String§name: String§payload: Vec<u8>§priority: TaskPriority§timeout: Option<Duration>§dependencies: Vec<String>§retry_count: usize§maxretries: usize§created_at: Instant§status: TaskStatusImplementations§
Source§impl Task
impl Task
Sourcepub fn with_priority(self, priority: TaskPriority) -> Self
pub fn with_priority(self, priority: TaskPriority) -> Self
Set task priority
Sourcepub fn with_timeout(self, timeout: Duration) -> Self
pub fn with_timeout(self, timeout: Duration) -> Self
Set task timeout
Sourcepub fn with_dependencies(self, dependencies: Vec<String>) -> Self
pub fn with_dependencies(self, dependencies: Vec<String>) -> Self
Add task dependencies
Sourcepub fn increment_retry(&mut self)
pub fn increment_retry(&mut self)
Increment retry count
Sourcepub fn has_timed_out(&self) -> bool
pub fn has_timed_out(&self) -> bool
Check if task has timed out
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impl Freeze for Task
impl RefUnwindSafe for Task
impl Send for Task
impl Sync for Task
impl Unpin for Task
impl UnwindSafe for Task
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