pub struct MessagePassingCoordinator<F: Float> {
pub coordinator_id: usize,
pub worker_channels: HashMap<usize, Sender<MessageEnvelope<F>>>,
pub coordinator_receiver: Receiver<MessageEnvelope<F>>,
pub coordinator_sender: Sender<MessageEnvelope<F>>,
pub message_counter: Arc<Mutex<u64>>,
pub pending_messages: HashMap<u64, MessageEnvelope<F>>,
pub message_timeouts: HashMap<u64, Instant>,
pub worker_status: HashMap<usize, WorkerStatus>,
pub sync_barriers: HashMap<usize, SynchronizationBarrier>,
pub config: MessagePassingConfig,
}Expand description
Message passing coordinator for distributed clustering
Fields§
§coordinator_id: usize§worker_channels: HashMap<usize, Sender<MessageEnvelope<F>>>§coordinator_receiver: Receiver<MessageEnvelope<F>>§coordinator_sender: Sender<MessageEnvelope<F>>§message_counter: Arc<Mutex<u64>>§pending_messages: HashMap<u64, MessageEnvelope<F>>§message_timeouts: HashMap<u64, Instant>§worker_status: HashMap<usize, WorkerStatus>§sync_barriers: HashMap<usize, SynchronizationBarrier>§config: MessagePassingConfigImplementations§
Source§impl<F: Float + Debug + Send + Sync + 'static> MessagePassingCoordinator<F>
impl<F: Float + Debug + Send + Sync + 'static> MessagePassingCoordinator<F>
Sourcepub fn new(coordinatorid: usize, config: MessagePassingConfig) -> Self
pub fn new(coordinatorid: usize, config: MessagePassingConfig) -> Self
Create new message passing coordinator
Sourcepub fn register_worker(
&mut self,
workerid: usize,
) -> Receiver<MessageEnvelope<F>>
pub fn register_worker( &mut self, workerid: usize, ) -> Receiver<MessageEnvelope<F>>
Register a new worker with the coordinator
Sourcepub fn send_message_to_worker(
&mut self,
workerid: usize,
message: ClusteringMessage<F>,
priority: MessagePriority,
) -> Result<u64>
pub fn send_message_to_worker( &mut self, workerid: usize, message: ClusteringMessage<F>, priority: MessagePriority, ) -> Result<u64>
Send message to a specific worker
Sourcepub fn broadcast_message(
&mut self,
message: ClusteringMessage<F>,
priority: MessagePriority,
) -> Result<Vec<u64>>
pub fn broadcast_message( &mut self, message: ClusteringMessage<F>, priority: MessagePriority, ) -> Result<Vec<u64>>
Broadcast message to all workers
Sourcepub fn process_messages(
&mut self,
timeout: Duration,
) -> Result<Vec<MessageEnvelope<F>>>
pub fn process_messages( &mut self, timeout: Duration, ) -> Result<Vec<MessageEnvelope<F>>>
Process incoming messages from workers
Sourcepub fn create_sync_barrier(
&mut self,
round: usize,
expected_participants: usize,
) -> Result<()>
pub fn create_sync_barrier( &mut self, round: usize, expected_participants: usize, ) -> Result<()>
Create synchronization barrier
Sourcepub fn wait_for_barrier(&mut self, round: usize) -> Result<bool>
pub fn wait_for_barrier(&mut self, round: usize) -> Result<bool>
Wait for workers to reach synchronization barrier
Sourcepub fn register_barrier_arrival(
&mut self,
round: usize,
workerid: usize,
) -> Result<()>
pub fn register_barrier_arrival( &mut self, round: usize, workerid: usize, ) -> Result<()>
Register worker arrival at synchronization barrier
Sourcepub fn get_worker_status(&self, workerid: usize) -> Option<WorkerStatus>
pub fn get_worker_status(&self, workerid: usize) -> Option<WorkerStatus>
Get worker status
Sourcepub fn update_worker_status(&mut self, workerid: usize, status: WorkerStatus)
pub fn update_worker_status(&mut self, workerid: usize, status: WorkerStatus)
Update worker status
Sourcepub fn get_active_workers(&self) -> Vec<usize>
pub fn get_active_workers(&self) -> Vec<usize>
Get active workers
Sourcepub fn get_failed_workers(&self) -> Vec<usize>
pub fn get_failed_workers(&self) -> Vec<usize>
Get failed workers
Trait Implementations§
Auto Trait Implementations§
impl<F> Freeze for MessagePassingCoordinator<F>
impl<F> RefUnwindSafe for MessagePassingCoordinator<F>where
F: RefUnwindSafe,
impl<F> Send for MessagePassingCoordinator<F>where
F: Send,
impl<F> !Sync for MessagePassingCoordinator<F>
impl<F> Unpin for MessagePassingCoordinator<F>
impl<F> UnwindSafe for MessagePassingCoordinator<F>where
F: RefUnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Pointable for T
impl<T> Pointable for T
Source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).Source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.