pub struct CameraState {
pub position: (f64, f64, f64),
pub target: (f64, f64, f64),
pub up: (f64, f64, f64),
pub fov: f32,
pub near: f64,
pub far: f64,
pub rotation: (f64, f64, f64),
pub zoom: f64,
}Expand description
Camera state for 3D visualization
Fields§
§position: (f64, f64, f64)Camera position (x, y, z)
target: (f64, f64, f64)Look-at target (x, y, z)
up: (f64, f64, f64)Up vector (x, y, z)
fov: f32Field of view in degrees
near: f64Near clipping plane
far: f64Far clipping plane
rotation: (f64, f64, f64)Camera rotation (euler angles: pitch, yaw, roll)
zoom: f64Zoom level
Trait Implementations§
Source§impl Clone for CameraState
impl Clone for CameraState
Source§fn clone(&self) -> CameraState
fn clone(&self) -> CameraState
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for CameraState
impl Debug for CameraState
Source§impl Default for CameraState
impl Default for CameraState
Source§impl<'de> Deserialize<'de> for CameraState
impl<'de> Deserialize<'de> for CameraState
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for CameraState
impl RefUnwindSafe for CameraState
impl Send for CameraState
impl Sync for CameraState
impl Unpin for CameraState
impl UnwindSafe for CameraState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Pointable for T
impl<T> Pointable for T
Source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).Source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.