pub struct AnimationModifier { /* private fields */ }Implementations§
Source§impl AnimationModifier
impl AnimationModifier
Sourcepub fn transform(
number_of_keyframes: usize,
vector: Option<Vector>,
scale: Option<f32>,
rotation: Option<f32>,
) -> Self
pub fn transform( number_of_keyframes: usize, vector: Option<Vector>, scale: Option<f32>, rotation: Option<f32>, ) -> Self
Convenience function to directly create an AnimationModifier of type Transform with the needed informations
Sourcepub fn sprite(tile_numbers: Vec<usize>, end_tile_number: usize) -> Self
pub fn sprite(tile_numbers: Vec<usize>, end_tile_number: usize) -> Self
Convenience function to directly create an AnimationModifier of type Sprite with the needed informations
Sourcepub fn sprite_with_variant(
tile_numbers: Vec<usize>,
tile_numbers_variant: Vec<usize>,
end_tile_number: usize,
) -> Self
pub fn sprite_with_variant( tile_numbers: Vec<usize>, tile_numbers_variant: Vec<usize>, end_tile_number: usize, ) -> Self
Convenience function to directly create an AnimationModifier of type Sprite with the needed informations, with a variant animation
Sourcepub fn color(number_of_keyframes: usize, target_color: Color) -> Self
pub fn color(number_of_keyframes: usize, target_color: Color) -> Self
Convenience function to create a color animation
Trait Implementations§
Auto Trait Implementations§
impl Freeze for AnimationModifier
impl RefUnwindSafe for AnimationModifier
impl Send for AnimationModifier
impl Sync for AnimationModifier
impl Unpin for AnimationModifier
impl UnwindSafe for AnimationModifier
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T: ?Sized,
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