ResourcePack

Struct ResourcePack 

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pub struct ResourcePack {
    pub blockstates: HashMap<String, HashMap<String, BlockstateDefinition>>,
    pub models: HashMap<String, HashMap<String, BlockModel>>,
    pub textures: HashMap<String, HashMap<String, TextureData>>,
}
Expand description

A loaded Minecraft resource pack.

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§blockstates: HashMap<String, HashMap<String, BlockstateDefinition>>

Blockstate definitions by namespace and block ID. Key: namespace (e.g., “minecraft”), Value: map of block_id to definition.

§models: HashMap<String, HashMap<String, BlockModel>>

Model definitions by namespace and model path. Key: namespace, Value: map of model_path to model.

§textures: HashMap<String, HashMap<String, TextureData>>

Texture data by namespace and texture path. Key: namespace, Value: map of texture_path to data.

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impl ResourcePack

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pub fn new() -> Self

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pub fn get_blockstate( &self, resource_location: &str, ) -> Option<&BlockstateDefinition>

Get a blockstate definition by full resource location (e.g., “minecraft:stone”).

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pub fn get_model(&self, resource_location: &str) -> Option<&BlockModel>

Get a model by full resource location (e.g., “minecraft:block/stone”).

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pub fn get_texture(&self, resource_location: &str) -> Option<&TextureData>

Get a texture by full resource location (e.g., “minecraft:block/stone”).

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pub fn add_blockstate( &mut self, namespace: &str, block_id: &str, definition: BlockstateDefinition, )

Add a blockstate definition.

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pub fn add_model( &mut self, namespace: &str, model_path: &str, model: BlockModel, )

Add a model.

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pub fn add_texture( &mut self, namespace: &str, texture_path: &str, texture: TextureData, )

Add a texture.

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pub fn blockstate_count(&self) -> usize

Get the total number of blockstate definitions.

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pub fn model_count(&self) -> usize

Get the total number of models.

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pub fn texture_count(&self) -> usize

Get the total number of textures.

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pub fn namespaces(&self) -> Vec<&str>

Get all namespaces in the resource pack.

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impl Clone for ResourcePack

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fn clone(&self) -> ResourcePack

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ResourcePack

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ResourcePack

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fn default() -> ResourcePack

Returns the “default value” for a type. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.