Struct schema_org_constants::GamePropertyIri
source · pub struct GamePropertyIri;Trait Implementations§
source§impl PartialEq<&str> for GamePropertyIri
impl PartialEq<&str> for GamePropertyIri
source§impl PartialEq<GamePropertyIri> for &str
impl PartialEq<GamePropertyIri> for &str
source§fn eq(&self, other: &GamePropertyIri) -> bool
fn eq(&self, other: &GamePropertyIri) -> bool
This method tests for
self and other values to be equal, and is used
by ==.Auto Trait Implementations§
impl Freeze for GamePropertyIri
impl RefUnwindSafe for GamePropertyIri
impl Send for GamePropertyIri
impl Sync for GamePropertyIri
impl Unpin for GamePropertyIri
impl UnwindSafe for GamePropertyIri
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more