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AnimObjKind

Enum AnimObjKind 

Source
pub enum AnimObjKind {
    Rectangle {
        size: Vec2,
        corner_radius: f32,
        color: Color,
    },
    Circle {
        radius: f32,
        color: Color,
    },
    Polygon {
        radius: f32,
        sides: u32,
        color: Color,
    },
    Text {
        value: String,
        font_family: String,
        alignment: TextAlign,
        color: Color,
        font_size: f32,
    },
    Code {
        source_code: String,
        font_family: String,
        font_size: f32,
        syntax: Syntax,
        theme: Option<Theme>,
        padding: f32,
        show_line_numbers: bool,
        line_number_color: Color,
    },
    Image {
        path: String,
        size: Vec2,
        color: Color,
        stretch: StretchMode,
    },
    Svg {
        path: String,
        size: Vec2,
        tint: Color,
        fill: Option<Color>,
        stroke: Option<Color>,
        stroke_width: Option<f32>,
        stretch: StretchMode,
    },
    CodeWindow {
Show 20 fields source_code: String, font_family: String, font_size: f32, syntax: Syntax, theme: Option<Theme>, title: String, title_font_size: f32, width: f32, height: f32, background_color: Color, code_id: Uuid, close_btn_id: Uuid, minimize_btn_id: Uuid, maximize_btn_id: Uuid, title_id: Uuid, bg_id: Uuid, container_id: Uuid, title_bar_bg_id: Uuid, show_line_numbers: bool, line_number_color: Color,
}, Group { children: Vec<AnimObj>, }, }

Variants§

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Rectangle

Fields

§size: Vec2
§corner_radius: f32
§color: Color
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Circle

Fields

§radius: f32
§color: Color
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Polygon

Fields

§radius: f32
§sides: u32
§color: Color
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Text

Fields

§value: String
§font_family: String
§alignment: TextAlign
§color: Color
§font_size: f32
§

Code

Fields

§source_code: String
§font_family: String
§font_size: f32
§syntax: Syntax
§theme: Option<Theme>
§padding: f32
§show_line_numbers: bool
§line_number_color: Color
§

Image

Fields

§path: String
§size: Vec2
§color: Color
§stretch: StretchMode
§

Svg

Fields

§path: String
§size: Vec2
§tint: Color
§stroke: Option<Color>
§stroke_width: Option<f32>
§stretch: StretchMode
§

CodeWindow

Fields

§source_code: String
§font_family: String
§font_size: f32
§syntax: Syntax
§theme: Option<Theme>
§title: String
§title_font_size: f32
§width: f32
§height: f32
§background_color: Color
§code_id: Uuid
§close_btn_id: Uuid
§minimize_btn_id: Uuid
§maximize_btn_id: Uuid
§title_id: Uuid
§bg_id: Uuid
§container_id: Uuid
§title_bar_bg_id: Uuid
§show_line_numbers: bool
§line_number_color: Color
§

Group

Fields

§children: Vec<AnimObj>

Trait Implementations§

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impl Clone for AnimObjKind

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fn clone(&self) -> AnimObjKind

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for AnimObjKind

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for AnimObjKind

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for AnimObjKind

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.