Struct Pt3

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pub struct Pt3 {
    pub x: f64,
    pub y: f64,
    pub z: f64,
}
Expand description

A 3D point.

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§x: f64§y: f64§z: f64

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impl Pt3

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pub fn new(x: f64, y: f64, z: f64) -> Pt3

Examples found in repository?
examples/cup.rs (line 63)
27fn main() {
28    let segments: u64 = 72;
29    let cup_segments: u64 = 144;
30    let slices: u64 = 48;
31
32    let mut cup_blank_profile = Pt2s::new();
33    cup_blank_profile.push(Pt2::new(0.0, 0.0));
34    cup_blank_profile.append(&mut dim2::cubic_bezier(
35        Pt2::new(40.0, 0.0),
36        Pt2::new(40.0, 33.0),
37        Pt2::new(60.0, 66.0),
38        Pt2::new(60.0, 100.0),
39        slices,
40    ));
41    cup_blank_profile.push(Pt2::new(0.0, 100.0));
42
43    let cup_blank = rotate_extrude!(angle=360.0, convexity=2, fn=cup_segments,
44        polygon!(cup_blank_profile);
45    );
46
47    let mut cup_inner_profile = Pt2s::new();
48    cup_inner_profile.push(Pt2::new(0.0, 3.0));
49    cup_inner_profile.append(&mut dim2::cubic_bezier(
50        Pt2::new(37.0, 3.0),
51        Pt2::new(37.0, 33.0),
52        Pt2::new(57.0, 66.0),
53        Pt2::new(57.0, 103.0),
54        slices,
55    ));
56    cup_inner_profile.push(Pt2::new(0.0, 103.0));
57
58    let cup_inner = rotate_extrude!(angle=360.0, convexity=1, fn=cup_segments,
59        polygon!(cup_inner_profile);
60    );
61
62    let handle_path = dim3::cubic_bezier(
63        Pt3::new(37.0, 20.0, 0.0),
64        Pt3::new(70.0, 30.0, 0.0),
65        Pt3::new(120.0, 90.0, 0.0),
66        Pt3::new(57.0, 90.0, 0.0),
67        segments,
68    );
69
70    let handle_profile = dim2::rounded_rect(8.0, 20.0, 2.5, segments, true);
71    let mut handle = Polyhedron::sweep(&handle_profile, &handle_path, 0.0, false);
72    handle.rotate_x(90.0);
73
74    let cup = cup_blank + handle.into_scad_with_convexity(2) - cup_inner;
75
76    cup.save("output/cup.scad");
77}
More examples
Hide additional examples
examples/scad_tree.rs (line 35)
26fn main() {
27    // The Scad struct and the ScadOp enum are the main types in the library.
28    // This tree is the difference of a cube and a sphere but it's a little
29    // unwieldy to write.
30    Scad {
31        op: ScadOp::Difference,
32        children: vec![
33            Scad {
34                op: ScadOp::Cube {
35                    size: Pt3::new(2.0, 2.0, 2.0),
36                    center: false,
37                },
38                children: Vec::new(),
39            },
40            Scad {
41                op: ScadOp::Sphere {
42                    radius: 1.0,
43                    fa: None,
44                    fs: None,
45                    fn_: Some(24),
46                },
47                children: Vec::new(),
48            },
49        ],
50    }
51    .save("output/scad_tree1.scad");
52
53    // Thats where the macros come in. All the operations from the 2D, 3D, and transformations
54    // sections of the OpenSCAD cheatsheet (https://openscad.org/cheatsheet) are covered by macros.
55    // All of the macros except scad_file expand to a Scad struct literal like above. The scad_file
56    // macro specifies the file to save and allows setting $fa, $fs, and $fn globally.
57
58    // This snippet of macro code produces the tree above but is a bit easier to read and write.
59    // If you squint hard enough it resembles OpenSCAD code!
60    scad_file!(32,
61        "output/scad_tree2.scad",
62        difference!(
63            cube!(2.0);
64            sphere!(1.0, fn=24);
65        );
66    );
67
68    // Maybe your not a fan of OpenSCAD structured code. Since each macro expands to part of a tree
69    // it's easy to save to variables or return a Scad from a funtion. This code produces the same
70    // output as the above.
71    let cube = cube!(2.0);
72    let sphere = sphere!(1.0, fn=24);
73    let difference = difference!(cube; sphere;);
74    difference.save("output/scad_tree3.scad");
75
76    // Maybe you want it to look like math!
77    let cube = cube!(2.0);
78    let sphere = sphere!(1.0, fn=24);
79    (cube - sphere).save("output/scad_tree4.scad");
80}
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pub fn dot(self, rhs: Pt3) -> f64

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pub fn cross(self, rhs: Pt3) -> Pt3

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pub fn len2(self) -> f64

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pub fn len(self) -> f64

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pub fn normalize(&mut self)

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pub fn normalized(self) -> Pt3

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pub fn rotated_x(self, degrees: f64) -> Pt3

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pub fn rotate_x(&mut self, degrees: f64)

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pub fn rotated_y(self, degrees: f64) -> Pt3

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pub fn rotate_y(&mut self, degrees: f64)

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pub fn rotated_z(self, degrees: f64) -> Pt3

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pub fn rotate_z(&mut self, degrees: f64)

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pub fn lerp(self, b: Pt3, t: f64) -> Pt3

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pub fn as_pt4(self, w: f64) -> Pt4

Trait Implementations§

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impl Add for Pt3

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type Output = Pt3

The resulting type after applying the + operator.
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fn add(self, rhs: Pt3) -> <Pt3 as Add>::Output

Performs the + operation. Read more
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impl AddAssign for Pt3

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fn add_assign(&mut self, rhs: Pt3)

Performs the += operation. Read more
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impl Clone for Pt3

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fn clone(&self) -> Pt3

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Pt3

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for Pt3

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fn default() -> Pt3

Returns the “default value” for a type. Read more
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impl Display for Pt3

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Div<f64> for Pt3

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type Output = Pt3

The resulting type after applying the / operator.
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fn div(self, rhs: f64) -> <Pt3 as Div<f64>>::Output

Performs the / operation. Read more
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impl DivAssign<f64> for Pt3

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fn div_assign(&mut self, rhs: f64)

Performs the /= operation. Read more
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impl Index<usize> for Pt3

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type Output = f64

The returned type after indexing.
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fn index(&self, index: usize) -> &<Pt3 as Index<usize>>::Output

Performs the indexing (container[index]) operation. Read more
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impl IndexMut<usize> for Pt3

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fn index_mut(&mut self, index: usize) -> &mut <Pt3 as Index<usize>>::Output

Performs the mutable indexing (container[index]) operation. Read more
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impl Mul<Pt3> for Mt4

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type Output = Pt3

The resulting type after applying the * operator.
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fn mul(self, rhs: Pt3) -> <Mt4 as Mul<Pt3>>::Output

Performs the * operation. Read more
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impl Mul<f64> for Pt3

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type Output = Pt3

The resulting type after applying the * operator.
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fn mul(self, rhs: f64) -> <Pt3 as Mul<f64>>::Output

Performs the * operation. Read more
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impl MulAssign<f64> for Pt3

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fn mul_assign(&mut self, rhs: f64)

Performs the *= operation. Read more
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impl Neg for Pt3

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type Output = Pt3

The resulting type after applying the - operator.
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fn neg(self) -> <Pt3 as Neg>::Output

Performs the unary - operation. Read more
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impl PartialEq for Pt3

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fn eq(&self, other: &Pt3) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Sub for Pt3

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type Output = Pt3

The resulting type after applying the - operator.
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fn sub(self, rhs: Pt3) -> <Pt3 as Sub>::Output

Performs the - operation. Read more
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impl SubAssign for Pt3

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fn sub_assign(&mut self, rhs: Pt3)

Performs the -= operation. Read more
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impl Copy for Pt3

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impl StructuralPartialEq for Pt3

Auto Trait Implementations§

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impl Freeze for Pt3

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impl RefUnwindSafe for Pt3

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impl Send for Pt3

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impl Sync for Pt3

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impl Unpin for Pt3

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impl UnwindSafe for Pt3

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.