pub struct FeatureLayers {Show 29 fields
pub height_map: SingularPtrField<ImageData>,
pub visibility_map: SingularPtrField<ImageData>,
pub creep: SingularPtrField<ImageData>,
pub power: SingularPtrField<ImageData>,
pub player_id: SingularPtrField<ImageData>,
pub unit_type: SingularPtrField<ImageData>,
pub selected: SingularPtrField<ImageData>,
pub unit_hit_points: SingularPtrField<ImageData>,
pub unit_hit_points_ratio: SingularPtrField<ImageData>,
pub unit_energy: SingularPtrField<ImageData>,
pub unit_energy_ratio: SingularPtrField<ImageData>,
pub unit_shields: SingularPtrField<ImageData>,
pub unit_shields_ratio: SingularPtrField<ImageData>,
pub player_relative: SingularPtrField<ImageData>,
pub unit_density_aa: SingularPtrField<ImageData>,
pub unit_density: SingularPtrField<ImageData>,
pub effects: SingularPtrField<ImageData>,
pub hallucinations: SingularPtrField<ImageData>,
pub cloaked: SingularPtrField<ImageData>,
pub blip: SingularPtrField<ImageData>,
pub buffs: SingularPtrField<ImageData>,
pub buff_duration: SingularPtrField<ImageData>,
pub active: SingularPtrField<ImageData>,
pub build_progress: SingularPtrField<ImageData>,
pub buildable: SingularPtrField<ImageData>,
pub pathable: SingularPtrField<ImageData>,
pub placeholder: SingularPtrField<ImageData>,
pub unknown_fields: UnknownFields,
pub cached_size: CachedSize,
}
Fields§
§height_map: SingularPtrField<ImageData>
§visibility_map: SingularPtrField<ImageData>
§creep: SingularPtrField<ImageData>
§power: SingularPtrField<ImageData>
§player_id: SingularPtrField<ImageData>
§unit_type: SingularPtrField<ImageData>
§selected: SingularPtrField<ImageData>
§unit_hit_points: SingularPtrField<ImageData>
§unit_hit_points_ratio: SingularPtrField<ImageData>
§unit_energy: SingularPtrField<ImageData>
§unit_energy_ratio: SingularPtrField<ImageData>
§unit_shields: SingularPtrField<ImageData>
§unit_shields_ratio: SingularPtrField<ImageData>
§player_relative: SingularPtrField<ImageData>
§unit_density_aa: SingularPtrField<ImageData>
§unit_density: SingularPtrField<ImageData>
§effects: SingularPtrField<ImageData>
§hallucinations: SingularPtrField<ImageData>
§cloaked: SingularPtrField<ImageData>
§blip: SingularPtrField<ImageData>
§buffs: SingularPtrField<ImageData>
§buff_duration: SingularPtrField<ImageData>
§active: SingularPtrField<ImageData>
§build_progress: SingularPtrField<ImageData>
§buildable: SingularPtrField<ImageData>
§pathable: SingularPtrField<ImageData>
§placeholder: SingularPtrField<ImageData>
§unknown_fields: UnknownFields
§cached_size: CachedSize
Implementations§
Source§impl FeatureLayers
impl FeatureLayers
pub fn new() -> FeatureLayers
pub fn get_height_map(&self) -> &ImageData
pub fn clear_height_map(&mut self)
pub fn has_height_map(&self) -> bool
pub fn set_height_map(&mut self, v: ImageData)
pub fn mut_height_map(&mut self) -> &mut ImageData
pub fn take_height_map(&mut self) -> ImageData
pub fn get_visibility_map(&self) -> &ImageData
pub fn clear_visibility_map(&mut self)
pub fn has_visibility_map(&self) -> bool
pub fn set_visibility_map(&mut self, v: ImageData)
pub fn mut_visibility_map(&mut self) -> &mut ImageData
pub fn take_visibility_map(&mut self) -> ImageData
pub fn get_creep(&self) -> &ImageData
pub fn clear_creep(&mut self)
pub fn has_creep(&self) -> bool
pub fn set_creep(&mut self, v: ImageData)
pub fn mut_creep(&mut self) -> &mut ImageData
pub fn take_creep(&mut self) -> ImageData
pub fn get_power(&self) -> &ImageData
pub fn clear_power(&mut self)
pub fn has_power(&self) -> bool
pub fn set_power(&mut self, v: ImageData)
pub fn mut_power(&mut self) -> &mut ImageData
pub fn take_power(&mut self) -> ImageData
pub fn get_player_id(&self) -> &ImageData
pub fn clear_player_id(&mut self)
pub fn has_player_id(&self) -> bool
pub fn set_player_id(&mut self, v: ImageData)
pub fn mut_player_id(&mut self) -> &mut ImageData
pub fn take_player_id(&mut self) -> ImageData
pub fn get_unit_type(&self) -> &ImageData
pub fn clear_unit_type(&mut self)
pub fn has_unit_type(&self) -> bool
pub fn set_unit_type(&mut self, v: ImageData)
pub fn mut_unit_type(&mut self) -> &mut ImageData
pub fn take_unit_type(&mut self) -> ImageData
pub fn get_selected(&self) -> &ImageData
pub fn clear_selected(&mut self)
pub fn has_selected(&self) -> bool
pub fn set_selected(&mut self, v: ImageData)
pub fn mut_selected(&mut self) -> &mut ImageData
pub fn take_selected(&mut self) -> ImageData
pub fn get_unit_hit_points(&self) -> &ImageData
pub fn clear_unit_hit_points(&mut self)
pub fn has_unit_hit_points(&self) -> bool
pub fn set_unit_hit_points(&mut self, v: ImageData)
pub fn mut_unit_hit_points(&mut self) -> &mut ImageData
pub fn take_unit_hit_points(&mut self) -> ImageData
pub fn get_unit_hit_points_ratio(&self) -> &ImageData
pub fn clear_unit_hit_points_ratio(&mut self)
pub fn has_unit_hit_points_ratio(&self) -> bool
pub fn set_unit_hit_points_ratio(&mut self, v: ImageData)
pub fn mut_unit_hit_points_ratio(&mut self) -> &mut ImageData
pub fn take_unit_hit_points_ratio(&mut self) -> ImageData
pub fn get_unit_energy(&self) -> &ImageData
pub fn clear_unit_energy(&mut self)
pub fn has_unit_energy(&self) -> bool
pub fn set_unit_energy(&mut self, v: ImageData)
pub fn mut_unit_energy(&mut self) -> &mut ImageData
pub fn take_unit_energy(&mut self) -> ImageData
pub fn get_unit_energy_ratio(&self) -> &ImageData
pub fn clear_unit_energy_ratio(&mut self)
pub fn has_unit_energy_ratio(&self) -> bool
pub fn set_unit_energy_ratio(&mut self, v: ImageData)
pub fn mut_unit_energy_ratio(&mut self) -> &mut ImageData
pub fn take_unit_energy_ratio(&mut self) -> ImageData
pub fn get_unit_shields(&self) -> &ImageData
pub fn clear_unit_shields(&mut self)
pub fn has_unit_shields(&self) -> bool
pub fn set_unit_shields(&mut self, v: ImageData)
pub fn mut_unit_shields(&mut self) -> &mut ImageData
pub fn take_unit_shields(&mut self) -> ImageData
pub fn get_unit_shields_ratio(&self) -> &ImageData
pub fn clear_unit_shields_ratio(&mut self)
pub fn has_unit_shields_ratio(&self) -> bool
pub fn set_unit_shields_ratio(&mut self, v: ImageData)
pub fn mut_unit_shields_ratio(&mut self) -> &mut ImageData
pub fn take_unit_shields_ratio(&mut self) -> ImageData
pub fn get_player_relative(&self) -> &ImageData
pub fn clear_player_relative(&mut self)
pub fn has_player_relative(&self) -> bool
pub fn set_player_relative(&mut self, v: ImageData)
pub fn mut_player_relative(&mut self) -> &mut ImageData
pub fn take_player_relative(&mut self) -> ImageData
pub fn get_unit_density_aa(&self) -> &ImageData
pub fn clear_unit_density_aa(&mut self)
pub fn has_unit_density_aa(&self) -> bool
pub fn set_unit_density_aa(&mut self, v: ImageData)
pub fn mut_unit_density_aa(&mut self) -> &mut ImageData
pub fn take_unit_density_aa(&mut self) -> ImageData
pub fn get_unit_density(&self) -> &ImageData
pub fn clear_unit_density(&mut self)
pub fn has_unit_density(&self) -> bool
pub fn set_unit_density(&mut self, v: ImageData)
pub fn mut_unit_density(&mut self) -> &mut ImageData
pub fn take_unit_density(&mut self) -> ImageData
pub fn get_effects(&self) -> &ImageData
pub fn clear_effects(&mut self)
pub fn has_effects(&self) -> bool
pub fn set_effects(&mut self, v: ImageData)
pub fn mut_effects(&mut self) -> &mut ImageData
pub fn take_effects(&mut self) -> ImageData
pub fn get_hallucinations(&self) -> &ImageData
pub fn clear_hallucinations(&mut self)
pub fn has_hallucinations(&self) -> bool
pub fn set_hallucinations(&mut self, v: ImageData)
pub fn mut_hallucinations(&mut self) -> &mut ImageData
pub fn take_hallucinations(&mut self) -> ImageData
pub fn get_cloaked(&self) -> &ImageData
pub fn clear_cloaked(&mut self)
pub fn has_cloaked(&self) -> bool
pub fn set_cloaked(&mut self, v: ImageData)
pub fn mut_cloaked(&mut self) -> &mut ImageData
pub fn take_cloaked(&mut self) -> ImageData
pub fn get_blip(&self) -> &ImageData
pub fn clear_blip(&mut self)
pub fn has_blip(&self) -> bool
pub fn set_blip(&mut self, v: ImageData)
pub fn mut_blip(&mut self) -> &mut ImageData
pub fn take_blip(&mut self) -> ImageData
pub fn get_buffs(&self) -> &ImageData
pub fn clear_buffs(&mut self)
pub fn has_buffs(&self) -> bool
pub fn set_buffs(&mut self, v: ImageData)
pub fn mut_buffs(&mut self) -> &mut ImageData
pub fn take_buffs(&mut self) -> ImageData
pub fn get_buff_duration(&self) -> &ImageData
pub fn clear_buff_duration(&mut self)
pub fn has_buff_duration(&self) -> bool
pub fn set_buff_duration(&mut self, v: ImageData)
pub fn mut_buff_duration(&mut self) -> &mut ImageData
pub fn take_buff_duration(&mut self) -> ImageData
pub fn get_active(&self) -> &ImageData
pub fn clear_active(&mut self)
pub fn has_active(&self) -> bool
pub fn set_active(&mut self, v: ImageData)
pub fn mut_active(&mut self) -> &mut ImageData
pub fn take_active(&mut self) -> ImageData
pub fn get_build_progress(&self) -> &ImageData
pub fn clear_build_progress(&mut self)
pub fn has_build_progress(&self) -> bool
pub fn set_build_progress(&mut self, v: ImageData)
pub fn mut_build_progress(&mut self) -> &mut ImageData
pub fn take_build_progress(&mut self) -> ImageData
pub fn get_buildable(&self) -> &ImageData
pub fn clear_buildable(&mut self)
pub fn has_buildable(&self) -> bool
pub fn set_buildable(&mut self, v: ImageData)
pub fn mut_buildable(&mut self) -> &mut ImageData
pub fn take_buildable(&mut self) -> ImageData
pub fn get_pathable(&self) -> &ImageData
pub fn clear_pathable(&mut self)
pub fn has_pathable(&self) -> bool
pub fn set_pathable(&mut self, v: ImageData)
pub fn mut_pathable(&mut self) -> &mut ImageData
pub fn take_pathable(&mut self) -> ImageData
pub fn get_placeholder(&self) -> &ImageData
pub fn clear_placeholder(&mut self)
pub fn has_placeholder(&self) -> bool
pub fn set_placeholder(&mut self, v: ImageData)
pub fn mut_placeholder(&mut self) -> &mut ImageData
pub fn take_placeholder(&mut self) -> ImageData
Trait Implementations§
Source§impl Clear for FeatureLayers
impl Clear for FeatureLayers
Source§impl Clone for FeatureLayers
impl Clone for FeatureLayers
Source§fn clone(&self) -> FeatureLayers
fn clone(&self) -> FeatureLayers
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for FeatureLayers
impl Debug for FeatureLayers
Source§impl<'a> Default for &'a FeatureLayers
impl<'a> Default for &'a FeatureLayers
Source§fn default() -> &'a FeatureLayers
fn default() -> &'a FeatureLayers
Returns the “default value” for a type. Read more
Source§impl Default for FeatureLayers
impl Default for FeatureLayers
Source§fn default() -> FeatureLayers
fn default() -> FeatureLayers
Returns the “default value” for a type. Read more
Source§impl Message for FeatureLayers
impl Message for FeatureLayers
Source§fn is_initialized(&self) -> bool
fn is_initialized(&self) -> bool
True iff all required fields are initialized.
Always returns
true
for protobuf 3.Source§fn merge_from(&mut self, is: &mut CodedInputStream<'_>) -> ProtobufResult<()>
fn merge_from(&mut self, is: &mut CodedInputStream<'_>) -> ProtobufResult<()>
Update this message object with fields read from given stream.
Source§fn compute_size(&self) -> u32
fn compute_size(&self) -> u32
Compute and cache size of this message and all nested messages
Source§fn write_to_with_cached_sizes(
&self,
os: &mut CodedOutputStream<'_>,
) -> ProtobufResult<()>
fn write_to_with_cached_sizes( &self, os: &mut CodedOutputStream<'_>, ) -> ProtobufResult<()>
Write message to the stream. Read more
Source§fn get_cached_size(&self) -> u32
fn get_cached_size(&self) -> u32
Get size previously computed by
compute_size
.Source§fn get_unknown_fields(&self) -> &UnknownFields
fn get_unknown_fields(&self) -> &UnknownFields
Get a reference to unknown fields.
Source§fn mut_unknown_fields(&mut self) -> &mut UnknownFields
fn mut_unknown_fields(&mut self) -> &mut UnknownFields
Get a mutable reference to unknown fields.
Source§fn as_any_mut(&mut self) -> &mut dyn Any
fn as_any_mut(&mut self) -> &mut dyn Any
View self as mutable
Any
.Source§fn descriptor(&self) -> &'static MessageDescriptor
fn descriptor(&self) -> &'static MessageDescriptor
Message descriptor for this message, used for reflection.
Source§fn new() -> FeatureLayers
fn new() -> FeatureLayers
Create an empty message object. Read more
Source§fn descriptor_static() -> &'static MessageDescriptor
fn descriptor_static() -> &'static MessageDescriptor
Get message descriptor for message type. Read more
Source§fn default_instance() -> &'static FeatureLayers
fn default_instance() -> &'static FeatureLayers
Return a pointer to default immutable message with static lifetime. Read more
Source§fn parse_from(is: &mut CodedInputStream<'_>) -> Result<Self, ProtobufError>where
Self: Sized,
fn parse_from(is: &mut CodedInputStream<'_>) -> Result<Self, ProtobufError>where
Self: Sized,
Parse message from stream.
Source§fn write_to(&self, os: &mut CodedOutputStream<'_>) -> Result<(), ProtobufError>
fn write_to(&self, os: &mut CodedOutputStream<'_>) -> Result<(), ProtobufError>
Write the message to the stream. Read more
Source§fn write_length_delimited_to(
&self,
os: &mut CodedOutputStream<'_>,
) -> Result<(), ProtobufError>
fn write_length_delimited_to( &self, os: &mut CodedOutputStream<'_>, ) -> Result<(), ProtobufError>
Write the message to the stream prepending the message with message length
encoded as varint.
Source§fn write_length_delimited_to_vec(
&self,
vec: &mut Vec<u8>,
) -> Result<(), ProtobufError>
fn write_length_delimited_to_vec( &self, vec: &mut Vec<u8>, ) -> Result<(), ProtobufError>
Write the message to the vec, prepend the message with message length
encoded as varint.
Source§fn merge_from_bytes(&mut self, bytes: &[u8]) -> Result<(), ProtobufError>
fn merge_from_bytes(&mut self, bytes: &[u8]) -> Result<(), ProtobufError>
Update this message object with fields read from given stream.
Source§fn parse_from_reader(reader: &mut dyn Read) -> Result<Self, ProtobufError>where
Self: Sized,
fn parse_from_reader(reader: &mut dyn Read) -> Result<Self, ProtobufError>where
Self: Sized,
Parse message from reader.
Parse stops on EOF or when error encountered.
Source§fn parse_from_bytes(bytes: &[u8]) -> Result<Self, ProtobufError>where
Self: Sized,
fn parse_from_bytes(bytes: &[u8]) -> Result<Self, ProtobufError>where
Self: Sized,
Parse message from byte array.
Source§fn check_initialized(&self) -> Result<(), ProtobufError>
fn check_initialized(&self) -> Result<(), ProtobufError>
Check if all required fields of this object are initialized.
Source§fn write_to_writer(&self, w: &mut dyn Write) -> Result<(), ProtobufError>
fn write_to_writer(&self, w: &mut dyn Write) -> Result<(), ProtobufError>
Write the message to the writer.
Source§fn write_to_vec(&self, v: &mut Vec<u8>) -> Result<(), ProtobufError>
fn write_to_vec(&self, v: &mut Vec<u8>) -> Result<(), ProtobufError>
Write the message to bytes vec.
Source§fn write_to_bytes(&self) -> Result<Vec<u8>, ProtobufError>
fn write_to_bytes(&self) -> Result<Vec<u8>, ProtobufError>
Write the message to bytes vec.
Source§fn write_length_delimited_to_writer(
&self,
w: &mut dyn Write,
) -> Result<(), ProtobufError>
fn write_length_delimited_to_writer( &self, w: &mut dyn Write, ) -> Result<(), ProtobufError>
Write the message to the writer, prepend the message with message length
encoded as varint.
Source§fn write_length_delimited_to_bytes(&self) -> Result<Vec<u8>, ProtobufError>
fn write_length_delimited_to_bytes(&self) -> Result<Vec<u8>, ProtobufError>
Write the message to the bytes vec, prepend the message with message length
encoded as varint.
Source§impl PartialEq for FeatureLayers
impl PartialEq for FeatureLayers
Source§impl ProtobufValue for FeatureLayers
impl ProtobufValue for FeatureLayers
Source§fn as_ref(&self) -> ReflectValueRef<'_>
fn as_ref(&self) -> ReflectValueRef<'_>
As ref
Source§fn is_non_zero(&self) -> bool
fn is_non_zero(&self) -> bool
Is value non-zero?
Source§fn as_ref_copy(&self) -> ReflectValueRef<'static>
fn as_ref_copy(&self) -> ReflectValueRef<'static>
impl StructuralPartialEq for FeatureLayers
Auto Trait Implementations§
impl !Freeze for FeatureLayers
impl RefUnwindSafe for FeatureLayers
impl Send for FeatureLayers
impl Sync for FeatureLayers
impl Unpin for FeatureLayers
impl UnwindSafe for FeatureLayers
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)