pub struct ResponseJoinGame {
pub player_id: Option<u32>,
pub error: Option<ResponseJoinGame_Error>,
pub error_details: SingularField<String>,
pub unknown_fields: UnknownFields,
pub cached_size: CachedSize,
}
Fields§
§player_id: Option<u32>
§error: Option<ResponseJoinGame_Error>
§error_details: SingularField<String>
§unknown_fields: UnknownFields
§cached_size: CachedSize
Implementations§
Source§impl ResponseJoinGame
impl ResponseJoinGame
pub fn new() -> ResponseJoinGame
pub fn get_player_id(&self) -> u32
pub fn clear_player_id(&mut self)
pub fn has_player_id(&self) -> bool
pub fn set_player_id(&mut self, v: u32)
pub fn get_error(&self) -> ResponseJoinGame_Error
pub fn clear_error(&mut self)
pub fn has_error(&self) -> bool
pub fn set_error(&mut self, v: ResponseJoinGame_Error)
pub fn get_error_details(&self) -> &str
pub fn clear_error_details(&mut self)
pub fn has_error_details(&self) -> bool
pub fn set_error_details(&mut self, v: String)
pub fn mut_error_details(&mut self) -> &mut String
pub fn take_error_details(&mut self) -> String
Trait Implementations§
Source§impl Clear for ResponseJoinGame
impl Clear for ResponseJoinGame
Source§impl Clone for ResponseJoinGame
impl Clone for ResponseJoinGame
Source§fn clone(&self) -> ResponseJoinGame
fn clone(&self) -> ResponseJoinGame
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for ResponseJoinGame
impl Debug for ResponseJoinGame
Source§impl<'a> Default for &'a ResponseJoinGame
impl<'a> Default for &'a ResponseJoinGame
Source§fn default() -> &'a ResponseJoinGame
fn default() -> &'a ResponseJoinGame
Returns the “default value” for a type. Read more
Source§impl Default for ResponseJoinGame
impl Default for ResponseJoinGame
Source§fn default() -> ResponseJoinGame
fn default() -> ResponseJoinGame
Returns the “default value” for a type. Read more
Source§impl Message for ResponseJoinGame
impl Message for ResponseJoinGame
Source§fn is_initialized(&self) -> bool
fn is_initialized(&self) -> bool
True iff all required fields are initialized.
Always returns
true
for protobuf 3.Source§fn merge_from(&mut self, is: &mut CodedInputStream<'_>) -> ProtobufResult<()>
fn merge_from(&mut self, is: &mut CodedInputStream<'_>) -> ProtobufResult<()>
Update this message object with fields read from given stream.
Source§fn compute_size(&self) -> u32
fn compute_size(&self) -> u32
Compute and cache size of this message and all nested messages
Source§fn write_to_with_cached_sizes(
&self,
os: &mut CodedOutputStream<'_>,
) -> ProtobufResult<()>
fn write_to_with_cached_sizes( &self, os: &mut CodedOutputStream<'_>, ) -> ProtobufResult<()>
Write message to the stream. Read more
Source§fn get_cached_size(&self) -> u32
fn get_cached_size(&self) -> u32
Get size previously computed by
compute_size
.Source§fn get_unknown_fields(&self) -> &UnknownFields
fn get_unknown_fields(&self) -> &UnknownFields
Get a reference to unknown fields.
Source§fn mut_unknown_fields(&mut self) -> &mut UnknownFields
fn mut_unknown_fields(&mut self) -> &mut UnknownFields
Get a mutable reference to unknown fields.
Source§fn as_any_mut(&mut self) -> &mut dyn Any
fn as_any_mut(&mut self) -> &mut dyn Any
View self as mutable
Any
.Source§fn descriptor(&self) -> &'static MessageDescriptor
fn descriptor(&self) -> &'static MessageDescriptor
Message descriptor for this message, used for reflection.
Source§fn new() -> ResponseJoinGame
fn new() -> ResponseJoinGame
Create an empty message object. Read more
Source§fn descriptor_static() -> &'static MessageDescriptor
fn descriptor_static() -> &'static MessageDescriptor
Get message descriptor for message type. Read more
Source§fn default_instance() -> &'static ResponseJoinGame
fn default_instance() -> &'static ResponseJoinGame
Return a pointer to default immutable message with static lifetime. Read more
Source§fn parse_from(is: &mut CodedInputStream<'_>) -> Result<Self, ProtobufError>where
Self: Sized,
fn parse_from(is: &mut CodedInputStream<'_>) -> Result<Self, ProtobufError>where
Self: Sized,
Parse message from stream.
Source§fn write_to(&self, os: &mut CodedOutputStream<'_>) -> Result<(), ProtobufError>
fn write_to(&self, os: &mut CodedOutputStream<'_>) -> Result<(), ProtobufError>
Write the message to the stream. Read more
Source§fn write_length_delimited_to(
&self,
os: &mut CodedOutputStream<'_>,
) -> Result<(), ProtobufError>
fn write_length_delimited_to( &self, os: &mut CodedOutputStream<'_>, ) -> Result<(), ProtobufError>
Write the message to the stream prepending the message with message length
encoded as varint.
Source§fn write_length_delimited_to_vec(
&self,
vec: &mut Vec<u8>,
) -> Result<(), ProtobufError>
fn write_length_delimited_to_vec( &self, vec: &mut Vec<u8>, ) -> Result<(), ProtobufError>
Write the message to the vec, prepend the message with message length
encoded as varint.
Source§fn merge_from_bytes(&mut self, bytes: &[u8]) -> Result<(), ProtobufError>
fn merge_from_bytes(&mut self, bytes: &[u8]) -> Result<(), ProtobufError>
Update this message object with fields read from given stream.
Source§fn parse_from_reader(reader: &mut dyn Read) -> Result<Self, ProtobufError>where
Self: Sized,
fn parse_from_reader(reader: &mut dyn Read) -> Result<Self, ProtobufError>where
Self: Sized,
Parse message from reader.
Parse stops on EOF or when error encountered.
Source§fn parse_from_bytes(bytes: &[u8]) -> Result<Self, ProtobufError>where
Self: Sized,
fn parse_from_bytes(bytes: &[u8]) -> Result<Self, ProtobufError>where
Self: Sized,
Parse message from byte array.
Source§fn check_initialized(&self) -> Result<(), ProtobufError>
fn check_initialized(&self) -> Result<(), ProtobufError>
Check if all required fields of this object are initialized.
Source§fn write_to_writer(&self, w: &mut dyn Write) -> Result<(), ProtobufError>
fn write_to_writer(&self, w: &mut dyn Write) -> Result<(), ProtobufError>
Write the message to the writer.
Source§fn write_to_vec(&self, v: &mut Vec<u8>) -> Result<(), ProtobufError>
fn write_to_vec(&self, v: &mut Vec<u8>) -> Result<(), ProtobufError>
Write the message to bytes vec.
Source§fn write_to_bytes(&self) -> Result<Vec<u8>, ProtobufError>
fn write_to_bytes(&self) -> Result<Vec<u8>, ProtobufError>
Write the message to bytes vec.
Source§fn write_length_delimited_to_writer(
&self,
w: &mut dyn Write,
) -> Result<(), ProtobufError>
fn write_length_delimited_to_writer( &self, w: &mut dyn Write, ) -> Result<(), ProtobufError>
Write the message to the writer, prepend the message with message length
encoded as varint.
Source§fn write_length_delimited_to_bytes(&self) -> Result<Vec<u8>, ProtobufError>
fn write_length_delimited_to_bytes(&self) -> Result<Vec<u8>, ProtobufError>
Write the message to the bytes vec, prepend the message with message length
encoded as varint.
Source§impl PartialEq for ResponseJoinGame
impl PartialEq for ResponseJoinGame
Source§impl ProtobufValue for ResponseJoinGame
impl ProtobufValue for ResponseJoinGame
Source§fn as_ref(&self) -> ReflectValueRef<'_>
fn as_ref(&self) -> ReflectValueRef<'_>
As ref
Source§fn is_non_zero(&self) -> bool
fn is_non_zero(&self) -> bool
Is value non-zero?
Source§fn as_ref_copy(&self) -> ReflectValueRef<'static>
fn as_ref_copy(&self) -> ReflectValueRef<'static>
impl StructuralPartialEq for ResponseJoinGame
Auto Trait Implementations§
impl !Freeze for ResponseJoinGame
impl RefUnwindSafe for ResponseJoinGame
impl Send for ResponseJoinGame
impl Sync for ResponseJoinGame
impl Unpin for ResponseJoinGame
impl UnwindSafe for ResponseJoinGame
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)