pub struct ResponseGameInfo {
pub map_name: SingularField<String>,
pub mod_names: RepeatedField<String>,
pub local_map_path: SingularField<String>,
pub player_info: RepeatedField<PlayerInfo>,
pub start_raw: SingularPtrField<StartRaw>,
pub options: SingularPtrField<InterfaceOptions>,
pub unknown_fields: UnknownFields,
pub cached_size: CachedSize,
}
Fields§
§map_name: SingularField<String>
§mod_names: RepeatedField<String>
§local_map_path: SingularField<String>
§player_info: RepeatedField<PlayerInfo>
§start_raw: SingularPtrField<StartRaw>
§options: SingularPtrField<InterfaceOptions>
§unknown_fields: UnknownFields
§cached_size: CachedSize
Implementations§
Source§impl ResponseGameInfo
impl ResponseGameInfo
pub fn new() -> ResponseGameInfo
pub fn get_map_name(&self) -> &str
pub fn clear_map_name(&mut self)
pub fn has_map_name(&self) -> bool
pub fn set_map_name(&mut self, v: String)
pub fn mut_map_name(&mut self) -> &mut String
pub fn take_map_name(&mut self) -> String
pub fn get_mod_names(&self) -> &[String]
pub fn clear_mod_names(&mut self)
pub fn set_mod_names(&mut self, v: RepeatedField<String>)
pub fn mut_mod_names(&mut self) -> &mut RepeatedField<String>
pub fn take_mod_names(&mut self) -> RepeatedField<String>
pub fn get_local_map_path(&self) -> &str
pub fn clear_local_map_path(&mut self)
pub fn has_local_map_path(&self) -> bool
pub fn set_local_map_path(&mut self, v: String)
pub fn mut_local_map_path(&mut self) -> &mut String
pub fn take_local_map_path(&mut self) -> String
pub fn get_player_info(&self) -> &[PlayerInfo]
pub fn clear_player_info(&mut self)
pub fn set_player_info(&mut self, v: RepeatedField<PlayerInfo>)
pub fn mut_player_info(&mut self) -> &mut RepeatedField<PlayerInfo>
pub fn take_player_info(&mut self) -> RepeatedField<PlayerInfo>
pub fn get_start_raw(&self) -> &StartRaw
pub fn clear_start_raw(&mut self)
pub fn has_start_raw(&self) -> bool
pub fn set_start_raw(&mut self, v: StartRaw)
pub fn mut_start_raw(&mut self) -> &mut StartRaw
pub fn take_start_raw(&mut self) -> StartRaw
pub fn get_options(&self) -> &InterfaceOptions
pub fn clear_options(&mut self)
pub fn has_options(&self) -> bool
pub fn set_options(&mut self, v: InterfaceOptions)
pub fn mut_options(&mut self) -> &mut InterfaceOptions
pub fn take_options(&mut self) -> InterfaceOptions
Trait Implementations§
Source§impl Clear for ResponseGameInfo
impl Clear for ResponseGameInfo
Source§impl Clone for ResponseGameInfo
impl Clone for ResponseGameInfo
Source§fn clone(&self) -> ResponseGameInfo
fn clone(&self) -> ResponseGameInfo
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for ResponseGameInfo
impl Debug for ResponseGameInfo
Source§impl<'a> Default for &'a ResponseGameInfo
impl<'a> Default for &'a ResponseGameInfo
Source§fn default() -> &'a ResponseGameInfo
fn default() -> &'a ResponseGameInfo
Returns the “default value” for a type. Read more
Source§impl Default for ResponseGameInfo
impl Default for ResponseGameInfo
Source§fn default() -> ResponseGameInfo
fn default() -> ResponseGameInfo
Returns the “default value” for a type. Read more
Source§impl Message for ResponseGameInfo
impl Message for ResponseGameInfo
Source§fn is_initialized(&self) -> bool
fn is_initialized(&self) -> bool
True iff all required fields are initialized.
Always returns
true
for protobuf 3.Source§fn merge_from(&mut self, is: &mut CodedInputStream<'_>) -> ProtobufResult<()>
fn merge_from(&mut self, is: &mut CodedInputStream<'_>) -> ProtobufResult<()>
Update this message object with fields read from given stream.
Source§fn compute_size(&self) -> u32
fn compute_size(&self) -> u32
Compute and cache size of this message and all nested messages
Source§fn write_to_with_cached_sizes(
&self,
os: &mut CodedOutputStream<'_>,
) -> ProtobufResult<()>
fn write_to_with_cached_sizes( &self, os: &mut CodedOutputStream<'_>, ) -> ProtobufResult<()>
Write message to the stream. Read more
Source§fn get_cached_size(&self) -> u32
fn get_cached_size(&self) -> u32
Get size previously computed by
compute_size
.Source§fn get_unknown_fields(&self) -> &UnknownFields
fn get_unknown_fields(&self) -> &UnknownFields
Get a reference to unknown fields.
Source§fn mut_unknown_fields(&mut self) -> &mut UnknownFields
fn mut_unknown_fields(&mut self) -> &mut UnknownFields
Get a mutable reference to unknown fields.
Source§fn as_any_mut(&mut self) -> &mut dyn Any
fn as_any_mut(&mut self) -> &mut dyn Any
View self as mutable
Any
.Source§fn descriptor(&self) -> &'static MessageDescriptor
fn descriptor(&self) -> &'static MessageDescriptor
Message descriptor for this message, used for reflection.
Source§fn new() -> ResponseGameInfo
fn new() -> ResponseGameInfo
Create an empty message object. Read more
Source§fn descriptor_static() -> &'static MessageDescriptor
fn descriptor_static() -> &'static MessageDescriptor
Get message descriptor for message type. Read more
Source§fn default_instance() -> &'static ResponseGameInfo
fn default_instance() -> &'static ResponseGameInfo
Return a pointer to default immutable message with static lifetime. Read more
Source§fn parse_from(is: &mut CodedInputStream<'_>) -> Result<Self, ProtobufError>where
Self: Sized,
fn parse_from(is: &mut CodedInputStream<'_>) -> Result<Self, ProtobufError>where
Self: Sized,
Parse message from stream.
Source§fn write_to(&self, os: &mut CodedOutputStream<'_>) -> Result<(), ProtobufError>
fn write_to(&self, os: &mut CodedOutputStream<'_>) -> Result<(), ProtobufError>
Write the message to the stream. Read more
Source§fn write_length_delimited_to(
&self,
os: &mut CodedOutputStream<'_>,
) -> Result<(), ProtobufError>
fn write_length_delimited_to( &self, os: &mut CodedOutputStream<'_>, ) -> Result<(), ProtobufError>
Write the message to the stream prepending the message with message length
encoded as varint.
Source§fn write_length_delimited_to_vec(
&self,
vec: &mut Vec<u8>,
) -> Result<(), ProtobufError>
fn write_length_delimited_to_vec( &self, vec: &mut Vec<u8>, ) -> Result<(), ProtobufError>
Write the message to the vec, prepend the message with message length
encoded as varint.
Source§fn merge_from_bytes(&mut self, bytes: &[u8]) -> Result<(), ProtobufError>
fn merge_from_bytes(&mut self, bytes: &[u8]) -> Result<(), ProtobufError>
Update this message object with fields read from given stream.
Source§fn parse_from_reader(reader: &mut dyn Read) -> Result<Self, ProtobufError>where
Self: Sized,
fn parse_from_reader(reader: &mut dyn Read) -> Result<Self, ProtobufError>where
Self: Sized,
Parse message from reader.
Parse stops on EOF or when error encountered.
Source§fn parse_from_bytes(bytes: &[u8]) -> Result<Self, ProtobufError>where
Self: Sized,
fn parse_from_bytes(bytes: &[u8]) -> Result<Self, ProtobufError>where
Self: Sized,
Parse message from byte array.
Source§fn check_initialized(&self) -> Result<(), ProtobufError>
fn check_initialized(&self) -> Result<(), ProtobufError>
Check if all required fields of this object are initialized.
Source§fn write_to_writer(&self, w: &mut dyn Write) -> Result<(), ProtobufError>
fn write_to_writer(&self, w: &mut dyn Write) -> Result<(), ProtobufError>
Write the message to the writer.
Source§fn write_to_vec(&self, v: &mut Vec<u8>) -> Result<(), ProtobufError>
fn write_to_vec(&self, v: &mut Vec<u8>) -> Result<(), ProtobufError>
Write the message to bytes vec.
Source§fn write_to_bytes(&self) -> Result<Vec<u8>, ProtobufError>
fn write_to_bytes(&self) -> Result<Vec<u8>, ProtobufError>
Write the message to bytes vec.
Source§fn write_length_delimited_to_writer(
&self,
w: &mut dyn Write,
) -> Result<(), ProtobufError>
fn write_length_delimited_to_writer( &self, w: &mut dyn Write, ) -> Result<(), ProtobufError>
Write the message to the writer, prepend the message with message length
encoded as varint.
Source§fn write_length_delimited_to_bytes(&self) -> Result<Vec<u8>, ProtobufError>
fn write_length_delimited_to_bytes(&self) -> Result<Vec<u8>, ProtobufError>
Write the message to the bytes vec, prepend the message with message length
encoded as varint.
Source§impl PartialEq for ResponseGameInfo
impl PartialEq for ResponseGameInfo
Source§impl ProtobufValue for ResponseGameInfo
impl ProtobufValue for ResponseGameInfo
Source§fn as_ref(&self) -> ReflectValueRef<'_>
fn as_ref(&self) -> ReflectValueRef<'_>
As ref
Source§fn is_non_zero(&self) -> bool
fn is_non_zero(&self) -> bool
Is value non-zero?
Source§fn as_ref_copy(&self) -> ReflectValueRef<'static>
fn as_ref_copy(&self) -> ReflectValueRef<'static>
impl StructuralPartialEq for ResponseGameInfo
Auto Trait Implementations§
impl !Freeze for ResponseGameInfo
impl RefUnwindSafe for ResponseGameInfo
impl Send for ResponseGameInfo
impl Sync for ResponseGameInfo
impl Unpin for ResponseGameInfo
impl UnwindSafe for ResponseGameInfo
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)