pub struct Action {
pub action_raw: SingularPtrField<ActionRaw>,
pub action_feature_layer: SingularPtrField<ActionSpatial>,
pub action_render: SingularPtrField<ActionSpatial>,
pub action_ui: SingularPtrField<ActionUI>,
pub action_chat: SingularPtrField<ActionChat>,
pub game_loop: Option<u32>,
pub unknown_fields: UnknownFields,
pub cached_size: CachedSize,
}
Fields§
§action_raw: SingularPtrField<ActionRaw>
§action_feature_layer: SingularPtrField<ActionSpatial>
§action_render: SingularPtrField<ActionSpatial>
§action_ui: SingularPtrField<ActionUI>
§action_chat: SingularPtrField<ActionChat>
§game_loop: Option<u32>
§unknown_fields: UnknownFields
§cached_size: CachedSize
Implementations§
Source§impl Action
impl Action
pub fn new() -> Action
pub fn get_action_raw(&self) -> &ActionRaw
pub fn clear_action_raw(&mut self)
pub fn has_action_raw(&self) -> bool
pub fn set_action_raw(&mut self, v: ActionRaw)
pub fn mut_action_raw(&mut self) -> &mut ActionRaw
pub fn take_action_raw(&mut self) -> ActionRaw
pub fn get_action_feature_layer(&self) -> &ActionSpatial
pub fn clear_action_feature_layer(&mut self)
pub fn has_action_feature_layer(&self) -> bool
pub fn set_action_feature_layer(&mut self, v: ActionSpatial)
pub fn mut_action_feature_layer(&mut self) -> &mut ActionSpatial
pub fn take_action_feature_layer(&mut self) -> ActionSpatial
pub fn get_action_render(&self) -> &ActionSpatial
pub fn clear_action_render(&mut self)
pub fn has_action_render(&self) -> bool
pub fn set_action_render(&mut self, v: ActionSpatial)
pub fn mut_action_render(&mut self) -> &mut ActionSpatial
pub fn take_action_render(&mut self) -> ActionSpatial
pub fn get_action_ui(&self) -> &ActionUI
pub fn clear_action_ui(&mut self)
pub fn has_action_ui(&self) -> bool
pub fn set_action_ui(&mut self, v: ActionUI)
pub fn mut_action_ui(&mut self) -> &mut ActionUI
pub fn take_action_ui(&mut self) -> ActionUI
pub fn get_action_chat(&self) -> &ActionChat
pub fn clear_action_chat(&mut self)
pub fn has_action_chat(&self) -> bool
pub fn set_action_chat(&mut self, v: ActionChat)
pub fn mut_action_chat(&mut self) -> &mut ActionChat
pub fn take_action_chat(&mut self) -> ActionChat
pub fn get_game_loop(&self) -> u32
pub fn clear_game_loop(&mut self)
pub fn has_game_loop(&self) -> bool
pub fn set_game_loop(&mut self, v: u32)
Trait Implementations§
Source§impl Message for Action
impl Message for Action
Source§fn is_initialized(&self) -> bool
fn is_initialized(&self) -> bool
True iff all required fields are initialized.
Always returns
true
for protobuf 3.Source§fn merge_from(&mut self, is: &mut CodedInputStream<'_>) -> ProtobufResult<()>
fn merge_from(&mut self, is: &mut CodedInputStream<'_>) -> ProtobufResult<()>
Update this message object with fields read from given stream.
Source§fn compute_size(&self) -> u32
fn compute_size(&self) -> u32
Compute and cache size of this message and all nested messages
Source§fn write_to_with_cached_sizes(
&self,
os: &mut CodedOutputStream<'_>,
) -> ProtobufResult<()>
fn write_to_with_cached_sizes( &self, os: &mut CodedOutputStream<'_>, ) -> ProtobufResult<()>
Write message to the stream. Read more
Source§fn get_cached_size(&self) -> u32
fn get_cached_size(&self) -> u32
Get size previously computed by
compute_size
.Source§fn get_unknown_fields(&self) -> &UnknownFields
fn get_unknown_fields(&self) -> &UnknownFields
Get a reference to unknown fields.
Source§fn mut_unknown_fields(&mut self) -> &mut UnknownFields
fn mut_unknown_fields(&mut self) -> &mut UnknownFields
Get a mutable reference to unknown fields.
Source§fn as_any_mut(&mut self) -> &mut dyn Any
fn as_any_mut(&mut self) -> &mut dyn Any
View self as mutable
Any
.Source§fn descriptor(&self) -> &'static MessageDescriptor
fn descriptor(&self) -> &'static MessageDescriptor
Message descriptor for this message, used for reflection.
Source§fn descriptor_static() -> &'static MessageDescriptor
fn descriptor_static() -> &'static MessageDescriptor
Get message descriptor for message type. Read more
Source§fn default_instance() -> &'static Action
fn default_instance() -> &'static Action
Return a pointer to default immutable message with static lifetime. Read more
Source§fn parse_from(is: &mut CodedInputStream<'_>) -> Result<Self, ProtobufError>where
Self: Sized,
fn parse_from(is: &mut CodedInputStream<'_>) -> Result<Self, ProtobufError>where
Self: Sized,
Parse message from stream.
Source§fn write_to(&self, os: &mut CodedOutputStream<'_>) -> Result<(), ProtobufError>
fn write_to(&self, os: &mut CodedOutputStream<'_>) -> Result<(), ProtobufError>
Write the message to the stream. Read more
Source§fn write_length_delimited_to(
&self,
os: &mut CodedOutputStream<'_>,
) -> Result<(), ProtobufError>
fn write_length_delimited_to( &self, os: &mut CodedOutputStream<'_>, ) -> Result<(), ProtobufError>
Write the message to the stream prepending the message with message length
encoded as varint.
Source§fn write_length_delimited_to_vec(
&self,
vec: &mut Vec<u8>,
) -> Result<(), ProtobufError>
fn write_length_delimited_to_vec( &self, vec: &mut Vec<u8>, ) -> Result<(), ProtobufError>
Write the message to the vec, prepend the message with message length
encoded as varint.
Source§fn merge_from_bytes(&mut self, bytes: &[u8]) -> Result<(), ProtobufError>
fn merge_from_bytes(&mut self, bytes: &[u8]) -> Result<(), ProtobufError>
Update this message object with fields read from given stream.
Source§fn parse_from_reader(reader: &mut dyn Read) -> Result<Self, ProtobufError>where
Self: Sized,
fn parse_from_reader(reader: &mut dyn Read) -> Result<Self, ProtobufError>where
Self: Sized,
Parse message from reader.
Parse stops on EOF or when error encountered.
Source§fn parse_from_bytes(bytes: &[u8]) -> Result<Self, ProtobufError>where
Self: Sized,
fn parse_from_bytes(bytes: &[u8]) -> Result<Self, ProtobufError>where
Self: Sized,
Parse message from byte array.
Source§fn check_initialized(&self) -> Result<(), ProtobufError>
fn check_initialized(&self) -> Result<(), ProtobufError>
Check if all required fields of this object are initialized.
Source§fn write_to_writer(&self, w: &mut dyn Write) -> Result<(), ProtobufError>
fn write_to_writer(&self, w: &mut dyn Write) -> Result<(), ProtobufError>
Write the message to the writer.
Source§fn write_to_vec(&self, v: &mut Vec<u8>) -> Result<(), ProtobufError>
fn write_to_vec(&self, v: &mut Vec<u8>) -> Result<(), ProtobufError>
Write the message to bytes vec.
Source§fn write_to_bytes(&self) -> Result<Vec<u8>, ProtobufError>
fn write_to_bytes(&self) -> Result<Vec<u8>, ProtobufError>
Write the message to bytes vec.
Source§fn write_length_delimited_to_writer(
&self,
w: &mut dyn Write,
) -> Result<(), ProtobufError>
fn write_length_delimited_to_writer( &self, w: &mut dyn Write, ) -> Result<(), ProtobufError>
Write the message to the writer, prepend the message with message length
encoded as varint.
Source§fn write_length_delimited_to_bytes(&self) -> Result<Vec<u8>, ProtobufError>
fn write_length_delimited_to_bytes(&self) -> Result<Vec<u8>, ProtobufError>
Write the message to the bytes vec, prepend the message with message length
encoded as varint.
Source§impl ProtobufValue for Action
impl ProtobufValue for Action
Source§fn as_ref(&self) -> ReflectValueRef<'_>
fn as_ref(&self) -> ReflectValueRef<'_>
As ref
Source§fn is_non_zero(&self) -> bool
fn is_non_zero(&self) -> bool
Is value non-zero?
Source§fn as_ref_copy(&self) -> ReflectValueRef<'static>
fn as_ref_copy(&self) -> ReflectValueRef<'static>
impl StructuralPartialEq for Action
Auto Trait Implementations§
impl !Freeze for Action
impl RefUnwindSafe for Action
impl Send for Action
impl Sync for Action
impl Unpin for Action
impl UnwindSafe for Action
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)