sc2_proto::sc2api

Struct Action

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pub struct Action {
    pub action_raw: SingularPtrField<ActionRaw>,
    pub action_feature_layer: SingularPtrField<ActionSpatial>,
    pub action_render: SingularPtrField<ActionSpatial>,
    pub action_ui: SingularPtrField<ActionUI>,
    pub action_chat: SingularPtrField<ActionChat>,
    pub game_loop: Option<u32>,
    pub unknown_fields: UnknownFields,
    pub cached_size: CachedSize,
}

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§action_raw: SingularPtrField<ActionRaw>§action_feature_layer: SingularPtrField<ActionSpatial>§action_render: SingularPtrField<ActionSpatial>§action_ui: SingularPtrField<ActionUI>§action_chat: SingularPtrField<ActionChat>§game_loop: Option<u32>§unknown_fields: UnknownFields§cached_size: CachedSize

Implementations§

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impl Action

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pub fn new() -> Action

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pub fn get_action_raw(&self) -> &ActionRaw

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pub fn clear_action_raw(&mut self)

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pub fn has_action_raw(&self) -> bool

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pub fn set_action_raw(&mut self, v: ActionRaw)

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pub fn mut_action_raw(&mut self) -> &mut ActionRaw

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pub fn take_action_raw(&mut self) -> ActionRaw

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pub fn get_action_feature_layer(&self) -> &ActionSpatial

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pub fn clear_action_feature_layer(&mut self)

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pub fn has_action_feature_layer(&self) -> bool

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pub fn set_action_feature_layer(&mut self, v: ActionSpatial)

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pub fn mut_action_feature_layer(&mut self) -> &mut ActionSpatial

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pub fn take_action_feature_layer(&mut self) -> ActionSpatial

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pub fn get_action_render(&self) -> &ActionSpatial

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pub fn clear_action_render(&mut self)

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pub fn has_action_render(&self) -> bool

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pub fn set_action_render(&mut self, v: ActionSpatial)

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pub fn mut_action_render(&mut self) -> &mut ActionSpatial

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pub fn take_action_render(&mut self) -> ActionSpatial

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pub fn get_action_ui(&self) -> &ActionUI

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pub fn clear_action_ui(&mut self)

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pub fn has_action_ui(&self) -> bool

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pub fn set_action_ui(&mut self, v: ActionUI)

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pub fn mut_action_ui(&mut self) -> &mut ActionUI

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pub fn take_action_ui(&mut self) -> ActionUI

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pub fn get_action_chat(&self) -> &ActionChat

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pub fn clear_action_chat(&mut self)

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pub fn has_action_chat(&self) -> bool

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pub fn set_action_chat(&mut self, v: ActionChat)

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pub fn mut_action_chat(&mut self) -> &mut ActionChat

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pub fn take_action_chat(&mut self) -> ActionChat

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pub fn get_game_loop(&self) -> u32

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pub fn clear_game_loop(&mut self)

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pub fn has_game_loop(&self) -> bool

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pub fn set_game_loop(&mut self, v: u32)

Trait Implementations§

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impl Clear for Action

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fn clear(&mut self)

Clear this make, make it equivalent to newly created object.
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impl Clone for Action

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fn clone(&self) -> Action

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Action

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'a> Default for &'a Action

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fn default() -> &'a Action

Returns the “default value” for a type. Read more
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impl Default for Action

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fn default() -> Action

Returns the “default value” for a type. Read more
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impl Message for Action

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fn is_initialized(&self) -> bool

True iff all required fields are initialized. Always returns true for protobuf 3.
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fn merge_from(&mut self, is: &mut CodedInputStream<'_>) -> ProtobufResult<()>

Update this message object with fields read from given stream.
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fn compute_size(&self) -> u32

Compute and cache size of this message and all nested messages
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fn write_to_with_cached_sizes( &self, os: &mut CodedOutputStream<'_>, ) -> ProtobufResult<()>

Write message to the stream. Read more
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fn get_cached_size(&self) -> u32

Get size previously computed by compute_size.
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fn get_unknown_fields(&self) -> &UnknownFields

Get a reference to unknown fields.
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fn mut_unknown_fields(&mut self) -> &mut UnknownFields

Get a mutable reference to unknown fields.
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fn as_any(&self) -> &dyn Any

View self as Any.
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fn as_any_mut(&mut self) -> &mut dyn Any

View self as mutable Any.
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fn into_any(self: Box<Self>) -> Box<dyn Any>

Convert boxed self to boxed Any.
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fn descriptor(&self) -> &'static MessageDescriptor

Message descriptor for this message, used for reflection.
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fn new() -> Action

Create an empty message object. Read more
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fn descriptor_static() -> &'static MessageDescriptor

Get message descriptor for message type. Read more
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fn default_instance() -> &'static Action

Return a pointer to default immutable message with static lifetime. Read more
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fn parse_from(is: &mut CodedInputStream<'_>) -> Result<Self, ProtobufError>
where Self: Sized,

Parse message from stream.
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fn write_to(&self, os: &mut CodedOutputStream<'_>) -> Result<(), ProtobufError>

Write the message to the stream. Read more
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fn write_length_delimited_to( &self, os: &mut CodedOutputStream<'_>, ) -> Result<(), ProtobufError>

Write the message to the stream prepending the message with message length encoded as varint.
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fn write_length_delimited_to_vec( &self, vec: &mut Vec<u8>, ) -> Result<(), ProtobufError>

Write the message to the vec, prepend the message with message length encoded as varint.
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fn merge_from_bytes(&mut self, bytes: &[u8]) -> Result<(), ProtobufError>

Update this message object with fields read from given stream.
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fn parse_from_reader(reader: &mut dyn Read) -> Result<Self, ProtobufError>
where Self: Sized,

Parse message from reader. Parse stops on EOF or when error encountered.
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fn parse_from_bytes(bytes: &[u8]) -> Result<Self, ProtobufError>
where Self: Sized,

Parse message from byte array.
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fn check_initialized(&self) -> Result<(), ProtobufError>

Check if all required fields of this object are initialized.
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fn write_to_writer(&self, w: &mut dyn Write) -> Result<(), ProtobufError>

Write the message to the writer.
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fn write_to_vec(&self, v: &mut Vec<u8>) -> Result<(), ProtobufError>

Write the message to bytes vec.
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fn write_to_bytes(&self) -> Result<Vec<u8>, ProtobufError>

Write the message to bytes vec.
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fn write_length_delimited_to_writer( &self, w: &mut dyn Write, ) -> Result<(), ProtobufError>

Write the message to the writer, prepend the message with message length encoded as varint.
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fn write_length_delimited_to_bytes(&self) -> Result<Vec<u8>, ProtobufError>

Write the message to the bytes vec, prepend the message with message length encoded as varint.
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fn type_id(&self) -> TypeId

Get type id for downcasting.
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impl PartialEq for Action

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fn eq(&self, other: &Action) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl ProtobufValue for Action

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fn as_ref(&self) -> ReflectValueRef<'_>

As ref
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fn as_any(&self) -> &(dyn Any + 'static)

Convert to Any
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fn is_non_zero(&self) -> bool

Is value non-zero?
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fn as_ref_copy(&self) -> ReflectValueRef<'static>

Return ProtobufValueRef if self is Copy. Read more
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impl StructuralPartialEq for Action

Auto Trait Implementations§

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impl !Freeze for Action

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impl RefUnwindSafe for Action

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impl Send for Action

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impl Sync for Action

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impl Unpin for Action

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impl UnwindSafe for Action

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.