pub enum DebugCommand_oneof_command {
draw(DebugDraw),
game_state(DebugGameState),
create_unit(DebugCreateUnit),
kill_unit(DebugKillUnit),
test_process(DebugTestProcess),
score(DebugSetScore),
end_game(DebugEndGame),
unit_value(DebugSetUnitValue),
}
Variants§
draw(DebugDraw)
game_state(DebugGameState)
create_unit(DebugCreateUnit)
kill_unit(DebugKillUnit)
test_process(DebugTestProcess)
score(DebugSetScore)
end_game(DebugEndGame)
unit_value(DebugSetUnitValue)
Trait Implementations§
Source§impl Clone for DebugCommand_oneof_command
impl Clone for DebugCommand_oneof_command
Source§fn clone(&self) -> DebugCommand_oneof_command
fn clone(&self) -> DebugCommand_oneof_command
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for DebugCommand_oneof_command
impl Debug for DebugCommand_oneof_command
impl StructuralPartialEq for DebugCommand_oneof_command
Auto Trait Implementations§
impl !Freeze for DebugCommand_oneof_command
impl RefUnwindSafe for DebugCommand_oneof_command
impl Send for DebugCommand_oneof_command
impl Sync for DebugCommand_oneof_command
impl Unpin for DebugCommand_oneof_command
impl UnwindSafe for DebugCommand_oneof_command
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)