[][src]Struct sc2_proto::sc2api::RequestCreateGame

pub struct RequestCreateGame {
    pub Map: Option<RequestCreateGame_oneof_Map>,
    pub unknown_fields: UnknownFields,
    pub cached_size: CachedSize,
    // some fields omitted
}

Fields

Map: Option<RequestCreateGame_oneof_Map>unknown_fields: UnknownFieldscached_size: CachedSize

Methods

impl RequestCreateGame[src]

pub fn new() -> RequestCreateGame[src]

pub fn clear_local_map(&mut self)[src]

pub fn has_local_map(&self) -> bool[src]

pub fn set_local_map(&mut self, v: LocalMap)[src]

pub fn mut_local_map(&mut self) -> &mut LocalMap[src]

pub fn take_local_map(&mut self) -> LocalMap[src]

pub fn get_local_map(&self) -> &LocalMap[src]

pub fn clear_battlenet_map_name(&mut self)[src]

pub fn has_battlenet_map_name(&self) -> bool[src]

pub fn set_battlenet_map_name(&mut self, v: String)[src]

pub fn mut_battlenet_map_name(&mut self) -> &mut String[src]

pub fn take_battlenet_map_name(&mut self) -> String[src]

pub fn get_battlenet_map_name(&self) -> &str[src]

pub fn clear_player_setup(&mut self)[src]

pub fn set_player_setup(&mut self, v: RepeatedField<PlayerSetup>)[src]

pub fn mut_player_setup(&mut self) -> &mut RepeatedField<PlayerSetup>[src]

pub fn take_player_setup(&mut self) -> RepeatedField<PlayerSetup>[src]

pub fn get_player_setup(&self) -> &[PlayerSetup][src]

pub fn clear_disable_fog(&mut self)[src]

pub fn has_disable_fog(&self) -> bool[src]

pub fn set_disable_fog(&mut self, v: bool)[src]

pub fn get_disable_fog(&self) -> bool[src]

pub fn clear_random_seed(&mut self)[src]

pub fn has_random_seed(&self) -> bool[src]

pub fn set_random_seed(&mut self, v: u32)[src]

pub fn get_random_seed(&self) -> u32[src]

pub fn clear_realtime(&mut self)[src]

pub fn has_realtime(&self) -> bool[src]

pub fn set_realtime(&mut self, v: bool)[src]

pub fn get_realtime(&self) -> bool[src]

Trait Implementations

impl PartialEq<RequestCreateGame> for RequestCreateGame[src]

impl Clone for RequestCreateGame[src]

fn clone_from(&mut self, source: &Self)
1.0.0
[src]

Performs copy-assignment from source. Read more

impl Default for RequestCreateGame[src]

impl Debug for RequestCreateGame[src]

impl Message for RequestCreateGame[src]

fn write_to(&self, os: &mut CodedOutputStream) -> Result<(), ProtobufError>[src]

Write the message to the stream. Read more

fn write_length_delimited_to(
    &self,
    os: &mut CodedOutputStream
) -> Result<(), ProtobufError>
[src]

Write the message to the stream prepending the message with message length encoded as varint. Read more

fn write_length_delimited_to_vec(
    &self,
    vec: &mut Vec<u8>
) -> Result<(), ProtobufError>
[src]

Write the message to the vec, prepend the message with message length encoded as varint. Read more

fn merge_from_bytes(&mut self, bytes: &[u8]) -> Result<(), ProtobufError>[src]

Update this message object with fields read from given stream.

fn check_initialized(&self) -> Result<(), ProtobufError>[src]

Check if all required fields of this object are initialized.

fn write_to_writer(&self, w: &mut dyn Write) -> Result<(), ProtobufError>[src]

Write the message to the writer.

fn write_to_vec(&self, v: &mut Vec<u8>) -> Result<(), ProtobufError>[src]

Write the message to bytes vec.

fn write_to_bytes(&self) -> Result<Vec<u8>, ProtobufError>[src]

Write the message to bytes vec.

fn write_length_delimited_to_writer(
    &self,
    w: &mut dyn Write
) -> Result<(), ProtobufError>
[src]

Write the message to the writer, prepend the message with message length encoded as varint. Read more

fn write_length_delimited_to_bytes(&self) -> Result<Vec<u8>, ProtobufError>[src]

Write the message to the bytes vec, prepend the message with message length encoded as varint. Read more

fn type_id(&self) -> TypeId[src]

Get type id for downcasting.

impl Clear for RequestCreateGame[src]

impl ProtobufValue for RequestCreateGame[src]

fn as_any(&self) -> &(dyn Any + 'static)[src]

fn is_non_zero(&self) -> bool[src]

fn as_ref_copy(&self) -> ProtobufValueRef<'static>[src]

Auto Trait Implementations

Blanket Implementations

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

impl<T, U> Into for T where
    U: From<T>, 
[src]

impl<T> From for T[src]

impl<T, U> TryFrom for T where
    U: Into<T>, 
[src]

type Error = !

🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> BorrowMut for T where
    T: ?Sized
[src]

impl<T, U> TryInto for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.