[−][src]Enum sc2_proto::sc2api::Response_oneof_response
Variants
create_game(ResponseCreateGame)
join_game(ResponseJoinGame)
restart_game(ResponseRestartGame)
start_replay(ResponseStartReplay)
leave_game(ResponseLeaveGame)
quick_save(ResponseQuickSave)
quick_load(ResponseQuickLoad)
quit(ResponseQuit)
game_info(ResponseGameInfo)
observation(ResponseObservation)
action(ResponseAction)
obs_action(ResponseObserverAction)
step(ResponseStep)
data(ResponseData)
query(ResponseQuery)
save_replay(ResponseSaveReplay)
replay_info(ResponseReplayInfo)
available_maps(ResponseAvailableMaps)
save_map(ResponseSaveMap)
map_command(ResponseMapCommand)
ping(ResponsePing)
debug(ResponseDebug)
Trait Implementations
impl PartialEq<Response_oneof_response> for Response_oneof_response
[src]
fn eq(&self, other: &Response_oneof_response) -> bool
[src]
fn ne(&self, other: &Response_oneof_response) -> bool
[src]
impl Clone for Response_oneof_response
[src]
fn clone(&self) -> Response_oneof_response
[src]
fn clone_from(&mut self, source: &Self)
1.0.0[src]
Performs copy-assignment from source
. Read more
Auto Trait Implementations
impl Send for Response_oneof_response
impl Sync for Response_oneof_response
Blanket Implementations
impl<T> ToOwned for T where
T: Clone,
[src]
T: Clone,
impl<T, U> Into for T where
U: From<T>,
[src]
U: From<T>,
impl<T> From for T
[src]
impl<T, U> TryFrom for T where
U: Into<T>,
[src]
U: Into<T>,
type Error = !
🔬 This is a nightly-only experimental API. (
try_from
)The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
impl<T> Borrow for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,
impl<T> BorrowMut for T where
T: ?Sized,
[src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
[src]
impl<T, U> TryInto for T where
U: TryFrom<T>,
[src]
U: TryFrom<T>,