Struct sc2_proto::ui::ActionUI
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pub struct ActionUI { /* fields omitted */ }
Methods
impl ActionUI
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fn new() -> ActionUI
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fn default_instance() -> &'static ActionUI
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fn clear_control_group(&mut self)
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fn has_control_group(&self) -> bool
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fn set_control_group(&mut self, v: ActionControlGroup)
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fn mut_control_group(&mut self) -> &mut ActionControlGroup
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fn take_control_group(&mut self) -> ActionControlGroup
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fn get_control_group(&self) -> &ActionControlGroup
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fn clear_select_army(&mut self)
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fn has_select_army(&self) -> bool
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fn set_select_army(&mut self, v: ActionSelectArmy)
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fn mut_select_army(&mut self) -> &mut ActionSelectArmy
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fn take_select_army(&mut self) -> ActionSelectArmy
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fn get_select_army(&self) -> &ActionSelectArmy
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fn clear_select_warp_gates(&mut self)
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fn has_select_warp_gates(&self) -> bool
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fn set_select_warp_gates(&mut self, v: ActionSelectWarpGates)
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fn mut_select_warp_gates(&mut self) -> &mut ActionSelectWarpGates
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fn take_select_warp_gates(&mut self) -> ActionSelectWarpGates
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fn get_select_warp_gates(&self) -> &ActionSelectWarpGates
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fn clear_select_larva(&mut self)
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fn has_select_larva(&self) -> bool
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fn set_select_larva(&mut self, v: ActionSelectLarva)
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fn mut_select_larva(&mut self) -> &mut ActionSelectLarva
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fn take_select_larva(&mut self) -> ActionSelectLarva
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fn get_select_larva(&self) -> &ActionSelectLarva
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fn clear_select_idle_worker(&mut self)
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fn has_select_idle_worker(&self) -> bool
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fn set_select_idle_worker(&mut self, v: ActionSelectIdleWorker)
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fn mut_select_idle_worker(&mut self) -> &mut ActionSelectIdleWorker
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fn take_select_idle_worker(&mut self) -> ActionSelectIdleWorker
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fn get_select_idle_worker(&self) -> &ActionSelectIdleWorker
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fn clear_multi_panel(&mut self)
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fn has_multi_panel(&self) -> bool
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fn set_multi_panel(&mut self, v: ActionMultiPanel)
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fn mut_multi_panel(&mut self) -> &mut ActionMultiPanel
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fn take_multi_panel(&mut self) -> ActionMultiPanel
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fn get_multi_panel(&self) -> &ActionMultiPanel
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fn clear_cargo_panel(&mut self)
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fn has_cargo_panel(&self) -> bool
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fn set_cargo_panel(&mut self, v: ActionCargoPanelUnload)
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fn mut_cargo_panel(&mut self) -> &mut ActionCargoPanelUnload
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fn take_cargo_panel(&mut self) -> ActionCargoPanelUnload
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fn get_cargo_panel(&self) -> &ActionCargoPanelUnload
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fn clear_production_panel(&mut self)
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fn has_production_panel(&self) -> bool
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fn set_production_panel(&mut self, v: ActionProductionPanelRemoveFromQueue)
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fn mut_production_panel(&mut self) -> &mut ActionProductionPanelRemoveFromQueue
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fn take_production_panel(&mut self) -> ActionProductionPanelRemoveFromQueue
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fn get_production_panel(&self) -> &ActionProductionPanelRemoveFromQueue
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fn clear_toggle_autocast(&mut self)
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fn has_toggle_autocast(&self) -> bool
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fn set_toggle_autocast(&mut self, v: ActionToggleAutocast)
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fn mut_toggle_autocast(&mut self) -> &mut ActionToggleAutocast
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fn take_toggle_autocast(&mut self) -> ActionToggleAutocast
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fn get_toggle_autocast(&self) -> &ActionToggleAutocast
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Trait Implementations
impl PartialEq for ActionUI
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fn eq(&self, __arg_0: &ActionUI) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &ActionUI) -> bool
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This method tests for !=
.
impl Clone for ActionUI
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fn clone(&self) -> ActionUI
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl Default for ActionUI
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impl Sync for ActionUI
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impl Message for ActionUI
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fn is_initialized(&self) -> bool
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fn merge_from(&mut self, is: &mut CodedInputStream) -> ProtobufResult<()>
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fn compute_size(&self) -> u32
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fn write_to_with_cached_sizes(
&self,
os: &mut CodedOutputStream
) -> ProtobufResult<()>
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&self,
os: &mut CodedOutputStream
) -> ProtobufResult<()>
fn get_cached_size(&self) -> u32
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fn get_unknown_fields(&self) -> &UnknownFields
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fn mut_unknown_fields(&mut self) -> &mut UnknownFields
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fn as_any(&self) -> &Any
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fn as_any_mut(&mut self) -> &mut Any
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fn into_any(self: Box<Self>) -> Box<Any>
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fn descriptor(&self) -> &'static MessageDescriptor
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fn write_to(&self, os: &mut CodedOutputStream) -> Result<(), ProtobufError>
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fn write_length_delimited_to(
&self,
os: &mut CodedOutputStream
) -> Result<(), ProtobufError>
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&self,
os: &mut CodedOutputStream
) -> Result<(), ProtobufError>
fn write_length_delimited_to_vec(
&self,
vec: &mut Vec<u8>
) -> Result<(), ProtobufError>
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&self,
vec: &mut Vec<u8>
) -> Result<(), ProtobufError>
fn merge_from_bytes(&mut self, bytes: &[u8]) -> Result<(), ProtobufError>
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fn check_initialized(&self) -> Result<(), ProtobufError>
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fn write_to_writer(&self, w: &mut Write) -> Result<(), ProtobufError>
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fn write_to_vec(&self, v: &mut Vec<u8>) -> Result<(), ProtobufError>
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fn write_to_bytes(&self) -> Result<Vec<u8>, ProtobufError>
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fn write_length_delimited_to_writer(
&self,
w: &mut Write
) -> Result<(), ProtobufError>
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&self,
w: &mut Write
) -> Result<(), ProtobufError>