Enum sc2_proto::sc2api::Status
[−]
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pub enum Status { launched, init_game, in_game, in_replay, ended, quit, unknown, }
Variants
launched
init_game
in_game
in_replay
ended
quit
unknown
Trait Implementations
impl Clone for Status
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fn clone(&self) -> Status
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
Performs copy-assignment from source
. Read more
impl PartialEq for Status
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fn eq(&self, __arg_0: &Status) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
1.0.0[src]
This method tests for !=
.
impl Eq for Status
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impl Debug for Status
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impl Hash for Status
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fn hash<__H: Hasher>(&self, __arg_0: &mut __H)
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Feeds this value into the given [Hasher
]. Read more
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0[src]
H: Hasher,
Feeds a slice of this type into the given [Hasher
]. Read more