Struct sc2_proto::debug::DebugCommand
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pub struct DebugCommand { /* fields omitted */ }
Methods
impl DebugCommand
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fn new() -> DebugCommand
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fn default_instance() -> &'static DebugCommand
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fn clear_draw(&mut self)
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fn has_draw(&self) -> bool
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fn set_draw(&mut self, v: DebugDraw)
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fn mut_draw(&mut self) -> &mut DebugDraw
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fn take_draw(&mut self) -> DebugDraw
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fn get_draw(&self) -> &DebugDraw
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fn clear_game_state(&mut self)
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fn has_game_state(&self) -> bool
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fn set_game_state(&mut self, v: DebugGameState)
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fn get_game_state(&self) -> DebugGameState
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fn clear_create_unit(&mut self)
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fn has_create_unit(&self) -> bool
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fn set_create_unit(&mut self, v: DebugCreateUnit)
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fn mut_create_unit(&mut self) -> &mut DebugCreateUnit
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fn take_create_unit(&mut self) -> DebugCreateUnit
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fn get_create_unit(&self) -> &DebugCreateUnit
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fn clear_kill_unit(&mut self)
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fn has_kill_unit(&self) -> bool
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fn set_kill_unit(&mut self, v: DebugKillUnit)
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fn mut_kill_unit(&mut self) -> &mut DebugKillUnit
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fn take_kill_unit(&mut self) -> DebugKillUnit
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fn get_kill_unit(&self) -> &DebugKillUnit
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fn clear_test_process(&mut self)
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fn has_test_process(&self) -> bool
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fn set_test_process(&mut self, v: DebugTestProcess)
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fn mut_test_process(&mut self) -> &mut DebugTestProcess
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fn take_test_process(&mut self) -> DebugTestProcess
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fn get_test_process(&self) -> &DebugTestProcess
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fn clear_score(&mut self)
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fn has_score(&self) -> bool
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fn set_score(&mut self, v: DebugSetScore)
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fn mut_score(&mut self) -> &mut DebugSetScore
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fn take_score(&mut self) -> DebugSetScore
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fn get_score(&self) -> &DebugSetScore
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fn clear_end_game(&mut self)
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fn has_end_game(&self) -> bool
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fn set_end_game(&mut self, v: DebugEndGame)
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fn mut_end_game(&mut self) -> &mut DebugEndGame
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fn take_end_game(&mut self) -> DebugEndGame
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fn get_end_game(&self) -> &DebugEndGame
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fn clear_unit_value(&mut self)
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fn has_unit_value(&self) -> bool
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fn set_unit_value(&mut self, v: DebugSetUnitValue)
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fn mut_unit_value(&mut self) -> &mut DebugSetUnitValue
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fn take_unit_value(&mut self) -> DebugSetUnitValue
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fn get_unit_value(&self) -> &DebugSetUnitValue
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fn clear_chat(&mut self)
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fn has_chat(&self) -> bool
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fn set_chat(&mut self, v: DebugChat)
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fn mut_chat(&mut self) -> &mut DebugChat
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fn take_chat(&mut self) -> DebugChat
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fn get_chat(&self) -> &DebugChat
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Trait Implementations
impl PartialEq for DebugCommand
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fn eq(&self, __arg_0: &DebugCommand) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &DebugCommand) -> bool
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This method tests for !=
.
impl Clone for DebugCommand
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fn clone(&self) -> DebugCommand
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl Default for DebugCommand
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fn default() -> DebugCommand
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Returns the "default value" for a type. Read more
impl Sync for DebugCommand
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impl Message for DebugCommand
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fn is_initialized(&self) -> bool
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fn merge_from(&mut self, is: &mut CodedInputStream) -> ProtobufResult<()>
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fn compute_size(&self) -> u32
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fn write_to_with_cached_sizes(
&self,
os: &mut CodedOutputStream
) -> ProtobufResult<()>
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&self,
os: &mut CodedOutputStream
) -> ProtobufResult<()>
fn get_cached_size(&self) -> u32
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fn get_unknown_fields(&self) -> &UnknownFields
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fn mut_unknown_fields(&mut self) -> &mut UnknownFields
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fn as_any(&self) -> &Any
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fn as_any_mut(&mut self) -> &mut Any
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fn into_any(self: Box<Self>) -> Box<Any>
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fn descriptor(&self) -> &'static MessageDescriptor
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fn write_to(&self, os: &mut CodedOutputStream) -> Result<(), ProtobufError>
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fn write_length_delimited_to(
&self,
os: &mut CodedOutputStream
) -> Result<(), ProtobufError>
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&self,
os: &mut CodedOutputStream
) -> Result<(), ProtobufError>
fn write_length_delimited_to_vec(
&self,
vec: &mut Vec<u8>
) -> Result<(), ProtobufError>
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&self,
vec: &mut Vec<u8>
) -> Result<(), ProtobufError>
fn merge_from_bytes(&mut self, bytes: &[u8]) -> Result<(), ProtobufError>
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fn check_initialized(&self) -> Result<(), ProtobufError>
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fn write_to_writer(&self, w: &mut Write) -> Result<(), ProtobufError>
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fn write_to_vec(&self, v: &mut Vec<u8>) -> Result<(), ProtobufError>
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fn write_to_bytes(&self) -> Result<Vec<u8>, ProtobufError>
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fn write_length_delimited_to_writer(
&self,
w: &mut Write
) -> Result<(), ProtobufError>
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&self,
w: &mut Write
) -> Result<(), ProtobufError>