Project

Struct Project 

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pub struct Project {
    pub sprites: Vec<Sprite>,
    pub stage: Stage,
}
Expand description

The Project struct represents a Scratch 3.0 project.

It contains all the decoded data from a .sb3 file, including sprites and the stage.

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§sprites: Vec<Sprite>

Contains all the sprites in the project.

§stage: Stage

Contains the stage of the project.

Implementations§

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impl Project

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pub fn new( raw: RawProject, zip: &mut ZipArchive<Cursor<Vec<u8>>>, ) -> Result<Self, DecodeError>

Returns a new project from a RawProject and the zip archive.

§Errors

Returns DecodeError::Zip if there is an error reading the ZIP archive. Returns DecodeError::NotFound if something expected is not found in the archive or in the JSON data.

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pub fn global_variables(&self) -> &HashMap<String, Variable>

Returns a reference to the global variables from the stage.

§Example
let project = decoder.decode().unwrap();
let global_vars = project.global_variables();
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pub fn global_variables_mut(&mut self) -> &mut HashMap<String, Variable>

Returns a mutable reference to the global variables from the stage.

§Example
let mut project = decoder.decode().unwrap();
let mut global_vars = project.global_variables_mut();
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pub fn broadcasts(&self) -> Vec<Broadcast>

Returns all the broadcast messages in the project.

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pub fn get(&self, name: &str) -> Option<&Sprite>

Returns a reference to a sprite by its name, if it exists.

§Example
let project = decoder.decode().unwrap();
let sprite = project.get("Cat");
if let Some(sprite) = sprite {
  // Do something with the sprite
}
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pub fn get_mut(&mut self, name: &str) -> Option<&mut Sprite>

Returns a mutable reference to a sprite by its name, if it exists.

§Example
let mut project = decoder.decode().unwrap();
let sprite = project.get_mut("Cat");
if let Some(sprite) = sprite {
  // Do something with the sprite
}

Trait Implementations§

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impl Clone for Project

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fn clone(&self) -> Project

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Project

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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where T: ?Sized,

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fn borrow(&self) -> &T

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fn borrow_mut(&mut self) -> &mut T

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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

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unsafe fn deref<'a>(ptr: usize) -> &'a T

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type Output = T

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where T: Clone,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.