Struct sb_rust_library::math::Vector [−][src]
A 2D vector over the reals.
Fields
x: f64
y: f64
Implementations
impl Vector
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pub fn new(x: f64, y: f64) -> Vector
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Creates a new point struct.
pub fn norm(&self) -> f64
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Computes the norm of this vector.
pub fn rotate_ccw(&self) -> Vector
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Computes the 90 degree counterclockwise rotation of this vector.
pub fn rotate_cw(&self) -> Vector
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Computes the 90 degree clockwise rotation of this vector.
Trait Implementations
impl Add<&'_ Vector> for Vector
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type Output = Vector
The resulting type after applying the +
operator.
fn add(self, other: &Self) -> Vector
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impl Add<&'_ Vector> for &Vector
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type Output = Vector
The resulting type after applying the +
operator.
fn add(self, other: &Vector) -> Vector
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impl Add<&'_ Vector> for Point
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type Output = Point
The resulting type after applying the +
operator.
fn add(self, other: &Vector) -> Point
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impl Add<&'_ Vector> for &Point
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type Output = Point
The resulting type after applying the +
operator.
fn add(self, other: &Vector) -> Point
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impl Add<Vector> for Vector
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type Output = Vector
The resulting type after applying the +
operator.
fn add(self, other: Self) -> Vector
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impl Add<Vector> for &Vector
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type Output = Vector
The resulting type after applying the +
operator.
fn add(self, other: Vector) -> Vector
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impl Add<Vector> for Point
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type Output = Point
The resulting type after applying the +
operator.
fn add(self, other: Vector) -> Point
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impl Add<Vector> for &Point
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type Output = Point
The resulting type after applying the +
operator.
fn add(self, other: Vector) -> Point
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impl AddAssign<&'_ Vector> for Vector
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fn add_assign(&mut self, other: &Self)
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impl AddAssign<&'_ Vector> for Point
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fn add_assign(&mut self, other: &Vector)
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impl AddAssign<Vector> for Vector
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fn add_assign(&mut self, other: Self)
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impl AddAssign<Vector> for Point
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fn add_assign(&mut self, other: Vector)
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impl Clone for Vector
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impl Copy for Vector
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impl Div<f64> for Vector
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type Output = Vector
The resulting type after applying the /
operator.
fn div(self, scalar: f64) -> Vector
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impl Div<f64> for &Vector
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type Output = Vector
The resulting type after applying the /
operator.
fn div(self, scalar: f64) -> Vector
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impl DivAssign<f64> for Vector
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fn div_assign(&mut self, scalar: f64)
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impl From<(f64, f64)> for Vector
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impl From<Point> for Vector
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impl From<Vector> for Point
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impl Mul<&'_ Vector> for Vector
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type Output = f64
The resulting type after applying the *
operator.
fn mul(self, other: &Self) -> f64
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impl Mul<&'_ Vector> for &Vector
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type Output = f64
The resulting type after applying the *
operator.
fn mul(self, other: &Vector) -> f64
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impl Mul<Vector> for Vector
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type Output = f64
The resulting type after applying the *
operator.
fn mul(self, other: Self) -> f64
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impl Mul<Vector> for &Vector
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type Output = f64
The resulting type after applying the *
operator.
fn mul(self, other: Vector) -> f64
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impl Mul<f64> for Vector
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type Output = Vector
The resulting type after applying the *
operator.
fn mul(self, scalar: f64) -> Vector
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impl Mul<f64> for &Vector
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type Output = Vector
The resulting type after applying the *
operator.
fn mul(self, scalar: f64) -> Vector
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impl MulAssign<f64> for Vector
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fn mul_assign(&mut self, scalar: f64)
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impl Neg for Vector
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impl Neg for &Vector
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impl Sub<&'_ Vector> for Vector
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type Output = Vector
The resulting type after applying the -
operator.
fn sub(self, other: &Self) -> Vector
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impl Sub<&'_ Vector> for &Vector
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type Output = Vector
The resulting type after applying the -
operator.
fn sub(self, other: &Vector) -> Vector
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impl Sub<Vector> for Vector
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type Output = Vector
The resulting type after applying the -
operator.
fn sub(self, other: Self) -> Vector
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impl Sub<Vector> for &Vector
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type Output = Vector
The resulting type after applying the -
operator.
fn sub(self, other: Vector) -> Vector
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impl SubAssign<&'_ Vector> for Vector
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fn sub_assign(&mut self, other: &Self)
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impl SubAssign<Vector> for Vector
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fn sub_assign(&mut self, other: Self)
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Auto Trait Implementations
impl RefUnwindSafe for Vector
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impl Send for Vector
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impl Sync for Vector
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impl Unpin for Vector
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impl UnwindSafe for Vector
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Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Pointable for T
pub const ALIGN: usize
type Init = T
The type for initializers.
pub unsafe fn init(init: <T as Pointable>::Init) -> usize
pub unsafe fn deref<'a>(ptr: usize) -> &'a T
pub unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T
pub unsafe fn drop(ptr: usize)
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,